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Drawing and painting fantasy landscapes and cityscapes : create your own mythical cities, planets, and lost worlds

معرفی کتاب «Drawing and painting fantasy landscapes and cityscapes : create your own mythical cities, planets, and lost worlds» نوشتهٔ Rob Alexander; Martin McKenna در سال 2006. این کتاب در 5 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است.

artists Interested In Graphic Novels And Comic Book Illustration Will Find All The Guidance And Inspiration They Need To Draw And Paint Landscapes That Evoke Myths And Legends, Lost Empires, Futuristic Planets, Dramatic Dreamscapes, Underwater Worlds, And Subterranean Cities. Easy-to-follow Instructions And Step-by-step Illustrations Demonstrate Techniques For Rendering A Wide Range Of Fantasy Features, Whether Working In Ink, Watercolor, Or Computer Pixels. Details Covered In This Heavily Illustrated Volume Include — Choice Of Materials, With Advice On Getting The Most From Software Programs . . . Basics Of Perspective, Architectural Geometry, Color, Mood, And Seasonal Variations . . . Landscape Features, Including Skies, Clouds, Mountains, Caves, Deserts, Snow, And Water Reflections . . . Imagined Landscapes From Ancient Cultures, Future Worlds, Alien Planets, Undersea Worlds, And Surreal Dreamscapes . . . Cityscapes, From Medieval Towns To The Metropolis Of The Future . . . Famous Fantasy Worlds, From Atlantis To Middle Earth. This Good-looking And Instructive Volume Features A Gallery Of Fantasy And Science Fiction Images Among Its More Than 200 Color Illustrations. library Journal the Urge To Create Fantasy Worlds Probably Goes Back To The Beginning Of Conscious Thought. This Book By Artist Alexander, With Contributions By Freelance Illustrator Martin Mckenna, Is Intended For Art Students Or Serious Artists And Teaches What One Needs To Know To Draw And Paint 21st-century Fantasy Landscapes And Cities. With More Than 200 Color Illustrations, It Provides A Good Introduction To Traditional Art Materials And Digital Work, As Well As To The Fundamentals Of Drawing And Painting In A Variety Of Media. The Book Is Organized Into Four Chapters: Basics Of Art, Elements Of Landscape, Creating Fantasy Realms, And Gallery. The Latter Is A Showcase Of A Land Of Giants, Mysterious Cities, Deserts Of Ice And Sand, Underwater Domains, And Fantasy Ruins. Libraries With Books Like Neal Yamamoto's Superhero Explosion: 60 Easy Exercises For Drawing Comics! Or Steve Miller And Bryan Baugh's Scared!: How To Draw Fantastic Horror Comic Characters Will Want This Volume. Copyright 2006 Reed Business Information. FRONT COVER COPYRIGHT INTRODUCTION CHAPTER 1 BASICS OF ART PENCILS AND INK WATERCOLOR ACRYLIC PAINT OIL PAINT WORKING DIGITALLY INSPIRATION USING REFERENCE SKETCHING USING ROUGHS COMPOSITION VALUE, LIGHT, AND SHADOW COLOR THEORY BASIC PERSPECTIVE ARCHITECTURAL DETAILS DISTANCE, DEPTH, AND SCALE MOOD AND DRAMA SEASONAL VARIATIONS WEATHER AND TIME OF DAY CHAPTER 2 ELEMENTS OF LANDSCAPE SKIES AND CLOUDS MOUNTAINS AND CAVES FORESTS, TREES, FOLIAGE SAND AND SNOW WATER AND REFLECTIONS CHAPTER 3 CREATING FANTASY REALMS ANCIENT CITY CITY OF THE FUTURE AQUA CITY FOREST CITY SUBTERRANEAN CITY ANCIENT PLACES FOREST SETTING SAVANNAH MOUNTAIN RANGE SEASCAPE WATER WORLD DREAM LANDSCAPE AT THE END OF IT ALL CHAPTER 4 GALLERY A LAND OF GIANTS CITIES OF MYSTERY NIGHTLANDS CITY DEPTHS DESERTS OF ICE AND SAND PLANES OF UNREALITY VISTAS OF RUINS STRANGELY FAMILIAR WATERY DOMAINS TOWERING FANTASY FANTASTIC VIEWPOINTS INDEX CREDITS BACK COVER Offers an introduction to the basics of art and the elements of landscape, shows how to create fantasy realms, and showcases the work of several prominent fantasy artists.
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