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Digital Art Masters: Volume 3 Hardback Edition - Not for Sale: Volume 3 Hardback Edition - Not for Sale

معرفی کتاب «Digital Art Masters: Volume 3 Hardback Edition - Not for Sale: Volume 3 Hardback Edition - Not for Sale» نوشتهٔ 3Dtotal.com Ltd، منتشرشده توسط نشر Focal Press در سال 2008. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

Книги знакомят нас с работами одних их самых лучших и востребованных художников 2D и 3D. на этих страницах вы найдёте их галереи, узнаете об их манере рисования, их специальных приёмах. Также они поделятся с вами процессом создания полотен и расскажут немного о том, что питает их воображение.Digital Art Masters: Volume 1-6 delves into the working practices of some of the world’s best digital artists to reveal the creation processes behind their breathtaking images.Originally launched in 2005, the annual Digital Art Masters series continues to showcase the work of some of the finest 2D and 3D artists from around the world. The latest volume, Digital Art Masters: Volume 6 is our biggest book yet. It welcomes another 50 up and-coming and veteran artists, and follows the tradition of taking readers beyond the breathtaking images with detailed breakdowns of the techniques and tricks each artist employed while creating their stunning imagery. Inspirational and instructive, this is more than just a gallery or coffee table book, this is a timeless resource for any digital artist. FRONT COVER DIGITAL ART MASTERS, VOLUME 3 COPYRIGHT PAGE CONTENTS INTRODUCTION TOM GREENWAY FOUNDER/DIRECTOR, 3DTOTAL FOREWORD SIKU ENGINE WARMUP, by André Cantarel INTRODUCTION MODELING UNWRAPPING TEXTURING RENDERING POST PRODUCTION CONCLUSION CHINATOWN, by Gerhard Mozsi THE CONCEPT THE PROCESS ALMOST DONE THE END FALL INTO OBLIVION, by Hao Ai Qiang CONCEPT MODELING LIGHTING COMPOSITION CONCLUSION DREAM AVENUE, by Jonathan Thiry INTRODUCTION MODELING TEXTURING LIGHTING AND RENDERING POST PRODUCTION CONCLUSION VESPA 150GL, by Jure Zagoricnik INTRODUCTION GETTING READY! MODELING TEXTURING, SHADING AND LIGHTING RENDERING AND POST PRODUCTION CONCLUSION BEFORE THEY ARE HANGED, by Levente Peterffy IDEA BLOCKING IT OUT CUSTOM BRUSHING COLOR SETTINGS CONSISTENT PAINTING CONCLUSION HOMAGE TO SIDONIO PORTO, by Marcelo Eder Cunha INTRODUCTION REFERENCES MODELING TEXTURING LIGHTING AND RENDERING POST PRODUCTION CONCLUSION HEKTOR, by Marek Denko INTRODUCTION CONCEPT AND REFERENCES MODELING GRASS PLANTS AND BUSHES DISTANT GRASS STONES TEXTURING AND SHADING LIGHTING AND RENDERING POST PRODUCTION CONCLUSION DEVIL'S BEAUTY, by Morgan Yon INTRODUCTION "IN BETWEEN" CONCLUSION MERCEDES-BENZ 720 SSKL, by Paweł Hynek INTRODUCTION PREPARATIONS MODELING MATERIALS LIGHTING CONCLUSION IN THE SKY, by Rodrigo Lloret Crespo INTRODUCTION COLOR COMPOSITION SKY POST PRODUCTION PHOTOSHOP CONCLUSION PHILOSOPHER, by Tey ChengChan INTRODUCTION MODELING UV MAPPING AND TEXTURING LIGHTING AND COMPOSITING CONCLUSION IT WAS YOU, by Toni Bratincevic INTRODUCTION PREPARATION MODELING TEXTURING AND MATERIALS LIGHTING POST PRODUCTION CONCLUSION TEMPLE FESTIVAL, by Wei-Che (Jason) Juan CONCEPT PROCESS CONCLUSION RELIC, by Yidong Li INTRODUCTION REFERENCES CREATING/DESTROYING THE TRUCK SHADING THE TRUCK CREATING THE SCENE LIGHTING COMPOSITING CONCLUSION HELLFIRE WIDOW, by Zoltán Korcsok INTRODUCTION MODELING AND UV-ING WITH MODO SCULPTING WITH ZBRUSH TEXTURING, POSING AND RENDERING WITH MODO POSING THE SPIDER AND MESHPAINTING FUR CAMERA AND RENDERING SETTINGS IN MODO COMPOSITING WITH PHOTOSHOP CONCLUSION FEARLESS, by Alon Chou INTRODUCTION CONCEPT COMPOSITION AND MOTION DESIGN COLORING AND FINISHING TOUCHES CONCLUSION THE GNOME, by Damien Canderlé CONCEPT MODELING TEXTURING LIGHTING/RENDERING POST PRODUCTION CONCLUSION PURPLE ORCHID, by Drazenka Kimpel CONCEPT WORKING PROCESS CONCLUSION BLACK CAT WHITE CAT, by Eli Effenberger INTRODUCTION THE "MAKING OF" CONCLUSION BUCKLE BUNNY, by Gregory Callahan INTRODUCTION WORKFLOW LIGHTING AND RENDERING CONCLUSION MIAMI, by Guillaume Menuel INSPIRATIONS STEP BY STEP CONCLUSION TORTUREMENT, by Henna Uoti INTRODUCTION PROCESS REWORKING CONCLUSION HEAVEN SLAIN, by Lauren K. Cannon INTRODUCTION PROCESS CONCLUSION LONGMEN'S FALL, REVISITED, by Loïc e338 Zimmermann INTRODUCTION PREPARATION CLASSIC CHARACTER CREATION ZBRUSHING! FUR... CLASSICAL STUFF AGAIN THE TATTOO DESIGN AND CREATION CONCLUSION CREATURE CONCEPT, by Mathieu Aerni 3D CONCEPT MODELING LIGHTING TEXTURING AND MATERIALS CONCLUSION LUCIFER, by Nykolai Aleksander INTRODUCTION PROCESS CONCLUSION LAUGHING OUT LOUD, by Sanjay Chand INTRODUCTION MODELING TEXTURING POSING, SHADING AND LIGHTING POST PRODUCTION CONCLUSION QUEEN OF ULTIMA, by Chen Wei CONCEPT SOFTWARE PREFERENCES COMPOSITION DETAILS CONCLUSION FALLEN BEAUTY, by David Edwards INTRODUCTION RESEARCH PRE-PRODUCTION THOUGHTS PREPARATION CLEANING THE PLATE COMPOSITION STAGE LIGHTING AND ATMOSPHERE CONCLUSION DESNOYERS-VILLE, by Frederic St-Arnaud INTRODUCTION REFERENCES PROCESS CONCLUSION PALACE ENTRANCE, by James Paick INTRODUCTION PROCESS CONCLUSION THE EYEWITNESS, by Marc Brunet INTRODUCTION PROCESS SPECULAR ACCURACY CONCLUSION RAIL HAVEN, by Marco Edel Rolandi INTRODUCTION GIANT LOCOMOTIVES THE METAL SHADER COMPOSITION CONCLUSION THE MACHINE, by Matt Dixon INTRODUCTION WORKFLOW CONCLUSION THE CONTROL ROOM, by Nathaniel West INTRODUCTION PROCESS CONCLUSION LADY SYLPHINE, by Sandara Tang Sin Yun INTRODUCTION THE MAKING OF CONCLUSION DARKNESS MONSTER DARKNESS, by Steve Jubinville & Yanick Gaudreau INTRODUCTION RESEARCH AND CONCEPT DRAWINGS MODELING, UV MAPPING AND ZBRUSH TEXTURING AND SHADING LIGHTING AND RENDERING POST PRODUCTION CONCLUSION LOST WORLD: TEMPLE OF NATURE, by Tiberius Viris INTRODUCTION CONCEPT CREATION TECHNIQUE: ABOUT MATTE PAINTING... ...AND THE RULES BUILDING UP THE ENVIRONMENT FINAL TOUCHES CONCLUSION BONE HILL, by Tomasz Maronski INTRODUCTION THE IDEA CREATING THE MOOD AND LIGHTING DEVELOPING THE IDEA THE COMPOSITION FINE-TUNING CONCLUSION DRAGONTFLY, by Denis Tolkishevsky INTRODUCTION MODELING MATERIALS AND TEXTURING LIGHTING AND RENDERING POST PRODUCTION CONCLUSION FLIGHT OF SILVERBOWS, by Dr Chee Ming Wong INTRODUCTION PRODUCING A GAME ASSET CONCEPT TO ILLUSTRATION DESIGN ASPECT ILLUSTRATION CONCLUSION LIMBO CITY, by Eduardo Peña INTRODUCTION WORKING PROCESS TONE AND COLOR CONCLUSION CU-02 IN LOVE, by Goro Fujita INTRODUCTION IDEA PROCESS THE CAT FISH, FLOWER, RAT, DINNER PLATE... FINAL DETAILING CONCLUSION BREAK AWAY!, by John Wu INTRODUCTION PROCESS CONCLUSION MOUTHS TO FEED III, by Neil Blevins INTRODUCTION INSPIRATION MODELING LIGHTING AND RENDERING COMPOSITING VERSION III CONCLUSION FUTURE STATION, by Neil Maccormack CONCEPT MODELING TEXTURING LIGHTING RENDERING POST PRODUCTION CONCLUSION SPACESUIT, by Richard Anderson CONCEPT PROCESS CONCLUSION ENGINE, by Roberto F· Castro INTRODUCTION COMPOSITION PAINTING METHOD LIGHTING AND DETAILS CONCLUSION COME CLARITY, by Robin Olausson INTRODUCTION STEP 1 STEP 2 STEP 3 STEP 4 STEP 5 STEP 6 CONCLUSION BIGUN, by Taehoon Oh INTRODUCTION AND CONCEPT MODELING TEXTURING POSING AND COMPOSITION CONCLUSION FLU SHOT ANYONE?, by Eric Provan CONCEPT MODELING RIGGING TEXTURING RENDERING CONCLUSION BROTHERS?, by Fran Ferriz CONCEPT DESIGN AND MODELING COMPOSITION AND LIGHTING COLOR CONCLUSION MY FUNNY CAR, by Hamed Yousef INTRODUCTION MODELING TEXTURING AND SHADING LIGHTING AND RENDERING CONCLUSION ANTON, by Jonathan Simard INTRODUCTION WORKFLOW CONCLUSION ONE DAY FLOWER, by Krzysztof Nowak INTRODUCTION REFERENCES AND RESEARCH MODELING CHARACTERS MODELING OBJECTS LIGHTING AND COMPOSITION TEXTURES RENDERING POST PRODUCTION CONCLUSION GROSNAP, by Laurent Pierlot INTRODUCTION SKETCHING SCENE LAYOUT AND MODELING TEXTURING, LIGHTING AND POST PRODUCTION CONCLUSION JACK STERN, by Patrick Beaulieu INTRODUCTION DESIGN MODELING TEXTURING, LIGHTING, FUR, PASSES AND RENDERING CONCLUSION NOT SO ALONE, by Vincent Guibert INTRODUCTION SETTING UP THE LIGHTING COMPOSITING AND HOW TO INCREASE COLORS, DEPTH AND FOCUS CONCLUSION PRICELESS FRIENDS, by Y. Soner Yurtseven CONCEPT THE STORY MODELING AND RIGGING TEXTURING AND SHADING RENDERING AND COMPOSITING CONCLUSION INDEX A B C D E F G H I J K L M N O P Q R S T U V W Y Z Meet some of the finest digital 2D and 3D artists working in the industry today, and discover how they create some of the most innovative art in the world. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. With Digital Arts Masters you'll understand the artists' thought process and discover the tips, tricks and techniques that really work. Key Features: * 50+ artists and 900 stunning color images show the best in today's digital art * More than just a gallery - each artist offers insight into how their image was created * From the team at 3Dtotal.com - cutting edge imagery and techniqes This volume includes the digital illustrations of 60 artists, each showing how their image was created. Each artist talks about his working process, on techniques, challenges and inspiration behind each piece. Topics range from the basics like choosing canvas size to technical talk like setting up shaders and bump maps. This is a work flow process book. The illustrations are mainly on scenes, characters, fantasy, sci-fi and a little bit on cartoon style Meet some of the finest digital 2D and 3D artists working in the industry today, and discover how they create some of the most innovative art in the world. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting imagery of how they made there piece of work.With Digital Arts Masters you'll understand the artists'thought process and discover the tips, tricks and techniques that really work. In reference to Volume 8: "While it does showcase stunning work from fifty elite, international artists, it also includes detailed tutorials explaining how each image was created. Every artist offers insight into their workflow and the methods they employ when it comes to creating a professional piece. In addition, this year's volume boasts a selection of unique, never-before-seen images for your viewing pleasure."--Amazon
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