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Designing effective and usable multimedia systems : proceedings of the IFIP Working Group 13. 2 Conference on Designing Effective and Usable Multimedia Systems Stuttgart, Germany, September 1998

معرفی کتاب «Designing effective and usable multimedia systems : proceedings of the IFIP Working Group 13. 2 Conference on Designing Effective and Usable Multimedia Systems Stuttgart, Germany, September 1998» نوشتهٔ M. Wilson (auth.), Alistair Sutcliffe, Juergen Ziegler, Peter Johnson (eds.)، منتشرشده توسط نشر Springer Science+Business Media در سال 1998. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

Designing Effective and Usable Multimedia Systems presents research and development and industrial experience of usability engineering for multimedia user interfaces. The book discusses the methods, tools and guidelines for multimedia use and implementation and covers the following topics in detail: Design methods for multimedia (MM) systems; Social and cognitive models for MM interaction; Empirical studies of the effects of MM on learning and behavior; Design and prototyping support tools; Intelligent MM Systems and Design support; Usability evaluation. £/LIST£ Designing Effective and Usable Multimedia Systems contains the proceedings of the International Working Conference on Designing Effective and usable Multimedia Systems, sponsored by the International Federation for Information Processing (IFIP), held in Stuttgart, Germany, in September 1998. It is essential reading for computer scientists, software developers, information systems managers and human scientists, especially those working in the applied disciplines such as human factors and interface design. Front Matter....Pages i-xi Multimedia Design: from tools for skilled designers to intelligent multimedia design systems....Pages 1-4 Front Matter....Pages 5-5 A Framework for Hypermedia Design and Usability Evaluation....Pages 7-21 Modeling Hypermedia Applications with HyDev ....Pages 23-39 Design Support for Hypermedia Documents....Pages 41-55 Developing Multimedia Principles from Design Features....Pages 57-71 Media transformations for the representation and communication of multimedia production activities....Pages 73-87 Front Matter....Pages 89-89 Finding the “Right” Image: Visualizing Relationships among Persons, Images and Impressions....Pages 91-102 Structuring multimedia data to facilitate decision making and reflection in product design....Pages 103-116 Creating the multimedia project experience database....Pages 117-129 BUILD-IT: A brick-based, integral solution supporting multidisciplinary design tasks....Pages 131-142 Combining Alternatives in the Multimedia Presentation of Decision Support Information for Real-Time Control....Pages 143-157 So Many Users — So Many Perspectives....Pages 159-172 Front Matter....Pages 173-173 Developing a Multimedia Product for the World Wide Web....Pages 175-177 A feasibility study for a mobile multimedia tourist guide....Pages 179-189 Design and empirical testing of a checklist for the evaluation of multimedia software for children....Pages 191-204 Performance Evaluation of Input Devices in Virtual Environments....Pages 205-212 __Designing Effective and Usable Multimedia Systems__ presents research and development and industrial experience of usability engineering for multimedia user interfaces. The book discusses the methods, tools and guidelines for multimedia use and implementation and covers the following topics in detail: - Design methods for multimedia (MM) systems; - Social and cognitive models for MM interaction; - Empirical studies of the effects of MM on learning and behavior; - Design and prototyping support tools; - Intelligent MM Systems and Design support; - Usability evaluation. £/LIST£ __Designing Effective and Usable Multimedia Systems__ contains the proceedings of the International Working Conference on Designing Effective and usable Multimedia Systems, sponsored by the International Federation for Information Processing (IFIP), held in Stuttgart, Germany, in September 1998. It is essential reading for computer scientists, software developers, information systems managers and human scientists, especially those working in the applied disciplines such as human factors and interface design.
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