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Design, user experience, and usability : design for contemporary interactive environments : 9th International Conference, DUXU 2020, held as part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings. Part

معرفی کتاب «Design, user experience, and usability : design for contemporary interactive environments : 9th International Conference, DUXU 2020, held as part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings. Part» نوشتهٔ Aaron Marcus, Elizabeth Rosenzweig، منتشرشده توسط نشر Springer International Publishing;Springer در سال 1220. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 50 papers included in this volume were organized in topical sections on interactions in intelligent and IoT environments, usability aspects of handheld and mobile devices, designing games and immersive experiences, and UX studies in automotive and transport. Front Matter ....Pages i-xxi Front Matter ....Pages 1-1 Recommendation Systems and Machine Learning: Mapping the User Experience (Luiz Agner, Barbara Necyk, Adriano Renzi)....Pages 3-17 Just a Natural Talk? The Rise of Intelligent Personal Assistants and the (Hidden) Legacy of Ubiquitous Computing (Gabriele Barzilai, Lucia Rampino)....Pages 18-39 Understanding How Visitors Interact with Voice-Based Conversational Systems (Heloisa Candello, Fabrício Barth, Eduardo Carvalho, Ruy Alves Guimarães Cotia)....Pages 40-55 What Are People Doing About XAI User Experience? A Survey on AI Explainability Research and Practice (Juliana J. Ferreira, Mateus S. Monteiro)....Pages 56-73 Design for the Decentralized World: Democratization of Blockchain-Based Software Design (Vladislav Gladyshev, Qiong Wu)....Pages 74-86 Babe: An Experience Sharing Design for Enhancing Fatherhood During Pregnancy (Jingyu Lin, Danni Chang)....Pages 87-98 Designing Human-Centered Interactions for Smart Environments Based on Heterogeneous, Interrelated Systems: A User Research Method for the “Age of Services” (URSERVe) (Alexandra Matz, Clarissa Götz)....Pages 99-116 Improving the Usability of Voice User Interfaces: A New Set of Ergonomic Criteria (Caroline Nowacki, Anna Gordeeva, Anne-Hélène Lizé)....Pages 117-133 Dive2Views: A Mobile Camera Application that Dives into Another Device’s Camera View (Takashi Ohta, Kansei Fujikawa)....Pages 134-145 A Method for Increasing User Engagement with Voice Assistant System (Daehee Park, Heesung Park, Scott Song)....Pages 146-157 Holistic Assessment of Situated Cooking Interactions: Preliminary Results of an Observational Study (Stephanie Van Hove, Anissa All, Peter Conradie, Lieven De Marez)....Pages 158-174 Flatpack ML: How to Support Designers in Creating a New Generation of Customizable Machine Learning Applications (Marcus Winter, Phil Jackson)....Pages 175-193 Speak to Me: Interacting with a Spoken Language Interface (Xiaojun Yuan, Ning Sa)....Pages 194-211 BlueJourney for AI – A Study Beyond Design Thinking to Develop Artificial Intelligence Solutions (Raquel Zarattini Chebabi, Henrique von Atzingen Amaral)....Pages 212-221 Interaction Design of Smart Fitness Reminder in Car Based on Internet of Vehicle (Yan-cong Zhu, Wei Liu, Yu-zu Shen)....Pages 222-237 Front Matter ....Pages 239-239 Does the Kindle Conform to Chinese Users’ Usage Habits? A Usability Assessment of the Kindle Paperwhite (Yuxi He, Fang Lin, Jinyao Song, Tao Su, Marcelo M. Soares, Zhixin Gui et al.)....Pages 241-248 Study on Size Coding Identification of Manual Rotary Knob (Huimin Hu, Junmin Du, Hui Lu, Haoshu Gu)....Pages 249-256 Effects of the Chinese Character Size, Page Spacing and Scrolling Frequency on Reading Time of Smartphones (Shih-Miao Huang)....Pages 257-269 Mobile Usability: Review, Classifications and Future Directions (Zhao Huang)....Pages 270-276 Preliminary Exploration of Interface Design for Senior Citizens: A Study of Smartphone Camera Usage for People Above 50 (Jiabei Jiang, Weiwei Zhang, Jihong Jeung)....Pages 277-293 Evaluating One-Handed Usability of Phablets: A Comparative Study into Turkey’s Leading Food and Grocery Delivery Applications (Emre Kızılkaya, Kerem Rızvanoğlu)....Pages 294-312 A Study of Middle-Aged User’s Acceptance in Mandarin Chinese Font Display on Smart Phones (Shih-Chieh Liao, Chih-Cheng Sun, Shu-Hsuan Feng, Chi-Hin Choy)....Pages 313-321 A Usability Study of a Brother Printer and Improvement with Ergonomic Recommendations (Linlang Shen, Ziren Zhou, Xinran Su, Jing Wang, Marcelo M. Soares)....Pages 322-334 Usability Assessment of the Camera GR II (Zhanyan Luo, Tao Ruoyu, Yiling Zeng, Rui Zhang, Marcelo M. Soares)....Pages 335-345 Ergonomics Considerations of Usability Test of UAV Handheld Control Unit (Xu Wu, Guoqiang Sun, Shuang Liu, Lin Ding, Chongchong Miao, Kai An)....Pages 346-356 Exploring Food Literacy Through the Use of Mobile Apps in the Era of Human-Food Interaction: Kliktag Case (Kübra Sultan Yüzüncüyıl, Kerem Rızvanoğlu, Özgürol Öztürk)....Pages 357-375 A Usability Testing Comparing Two Mobile Phone Gimbals (Keke Zhong, Junfei Liu, Zhixin Gui, Chang Meng, Marcelo M. Soares)....Pages 376-387 Front Matter ....Pages 389-389 Augmented Reality Interface Design to Support Visualisation of ‘Risk Landscapes’ (Claire Ancient, Richard Teeuw)....Pages 391-408 Analyzing the User Experience of Virtual Reality Storytelling with Visual and Aural Stimuli (Burcu Nimet Dumlu, Yüksel Demir)....Pages 409-425 Automatic Emotional Balancing in Game Design: Use of Emotional Response to Increase Player Immersion (Willyan Dworak, Ernesto Filgueiras, João Valente)....Pages 426-438 A Comparative Usability Analysis of Handheld Game Consoles (Weiting Gao, Yun Wang, Wenzhuo Zhang, Chuan Qin, Marcelo M. Soares)....Pages 439-451 Real-Time Interactive Online 3D Graphical User Interface (GUI) Technical Implementation and Usability Test for Architectural Technical Teaching (Zhen Liu, Yifang Wang)....Pages 452-469 An Exploration of Low-Fidelity Prototyping Methods for Augmented and Virtual Reality (Martin Maguire)....Pages 470-481 Other Worlds. When Worldbuilding and Roleplay Feed Speculation (Ilaria Mariani)....Pages 482-495 UX Criteria Risk in Digital Product Investment: Literature Review (Larissa Rios, Ernesto Filgueiras, Farley Millano Fernandes)....Pages 496-505 eSports: How Do Video Game Aspects Define Competitive Gaming Streams and Spectatorship (Eulerson Rodrigues, Ernesto Filgueiras)....Pages 506-516 Spectator Experience Design for AR Sport Events from a Service Design Perspective – Using HADO as an Example (Pei-Ling Shih, Hsien-Hui Tang, Shu-Yi Chen)....Pages 517-531 VR Appreciation System for Fountain Pens and Analysis of User Behaviors in Museum Exhibition (Asako Soga, Takuzi Suzuki)....Pages 532-541 Reflecting on New Approaches for the Design for Behavioural Change Research and Practice: Shaping the Technologies Through Immersive Design Fiction Prototyping (Mila Stepanovic, Venere Ferraro)....Pages 542-560 Proposal of Perception Method of Existence of Objects in 3D Space Using Quasi-electrostatic Field (Kenta Suzuki, Koya Abe, Hisashi Sato)....Pages 561-571 JigsAR: A Mixed Reality System for Supporting the Assembly of Jigsaw Puzzles (João M. X. N. Teixeira, Pedro J. L. Silva, Júlia D. T. de Souza, Filipe F. Monteiro, Veronica Teichrieb)....Pages 572-585 Analysis of Clustering Techniques in MMOG with Restricted Data: The Case of Final Fantasy XIV (Lucas Vanderlei Fernandes, Mauricio Miranda Sarmet, Carla Denise Castanho, Ricardo Pezzuol Jacobi, Tiago Barros Pontes e Silva)....Pages 586-604 Possibility of Using High-Quality Bow Interface in VAIR Field (Masasuke Yasumoto, Kazumasa Shida, Takehiro Teraoka)....Pages 605-619 Front Matter ....Pages 621-621 Definition of People with Impediments and Universality Evaluation of Public Service in Airport Travel Scenarios (Miao Cui, Tao Wang, Zilin Pan, Liyang Ni)....Pages 623-639 Navigating Through Haptics and Sound: A Non-visual Navigation System to Enhance Urban Bicycling (Anette Isabella Giesa)....Pages 640-652 Understanding Engagement in the Workplace: Studying Operators in Chinese Traffic Control Rooms (Linyi Jin, Val Mitchell, Andrew May)....Pages 653-665 Interactive Behavior Model for Physically Disabled People Based on Airport Travel Scene (Yi Liu, Jiang Chen, Wa An, Tao Wang)....Pages 666-682 Research on the Influence of Emotional Valence and Road Environment Monotony on Driving Behavior (Siyao Lu, Xin Xin, Nan Liu, Yiji Wang, Yanrui Qu)....Pages 683-693 Research on the Interactive Relations of People with Mobility Difficulties in the Airport Service-Scape (Weifeng Xue, Yi Liu, Miao Cui, Jiang Chen)....Pages 694-715 User Research on Digital Consumption Behavior and Design Guidelines in Connecting Vehicle Context (Di Zhu, Wei Liu, Yanrui Qu)....Pages 716-729 Back Matter ....Pages 731-735
دانلود کتاب Design, user experience, and usability : design for contemporary interactive environments : 9th International Conference, DUXU 2020, held as part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings. Part