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Cross-Cultural Design. Product and Service Design, Mobility and Automotive Design, Cities, Urban Areas, and Intelligent Environments Design: 14th ... IV (Lecture Notes in Computer Science, 13314)

معرفی کتاب «Cross-Cultural Design. Product and Service Design, Mobility and Automotive Design, Cities, Urban Areas, and Intelligent Environments Design: 14th ... IV (Lecture Notes in Computer Science, 13314)» نوشتهٔ Pei-Luen Patrick Rau (editor)، منتشرشده توسط نشر Springer International Publishing AG در سال 2022. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

The four-volume set LNCS 13311 - 13314 constitutes the refereed proceedings of the 14th International Conference on Cross-Cultural Design, CCD 2022, which was held as part of HCI International 2022 and took place virtually during June 26 - July 1, 2022. The papers included in the HCII-CCD volume set were organized in topical sections as follows: Part I: Cross-Cultural Interaction Design; Collaborative and Participatory Cross-Cultural Design; Cross-Cultural Differences and HCI; Aspects of Intercultural Design Part II: Cross-Cultural Learning, Training, and Education; Cross-Cultural Design in Arts and Music; Creative Industries and Cultural Heritage under a Cross-Cultural Perspective; Cross-Cultural Virtual Reality and Games Part III: Intercultural Business Communication; Intercultural Business Communication; HCI and the Global Social Change Imposed by COVID-19; Intercultural Design for Well-being and Inclusiveness Part IV: Cross-Cultural Product and Service Design; Cross-Cultural Mobility and Automotive UX Design; Design and Culture in Social Development and Digital Transformation of Cities and Urban Areas; Cross-Cultural Design in Intelligent Environments. Foreword HCI International 2022 Thematic Areas and Affiliated Conferences List of Conference Proceedings Volumes Appearing Before the Conference Preface 14th International Conference on Cross-Cultural Design (CCD 2022) HCI International 2023 Contents – Part IV Cross-Cultural Product and Service Design Cross-Cultural Design: A Discussion of Industrial Product Packaging Based on the Product Service System and Technological Evolution Principles 1 Introduction 2 Literature Review 2.1 Product Service System 2.2 Industrial Product Packaging 3 Integrated Application of PSS and Technological Evolution Theory 3.1 Overview and Application of TRIZ Principle of Technological Evolution 3.2 Verification of Industrial Product Packaging Examples 4 Conclusion References A Pilot Study of LED Lighting Fixtures Suitable for Computer Monitor Working Spaces 1 Introduction 2 Literature Review 2.1 Principles for Designing Superior Lighting 2.2 Key Points for the Design of Office Lighting 2.3 Lighting for VDT Workspace 3 Research Methodology 3.1 Subject Recruitment Conditions 3.2 Experimental Design 3.3 Lighting Mode Settings 3.4 Experimental Environment and Equipment 3.5 Experiment Process 4 Results and Discussions 4.1 Sensory Score Ranking for Various Computer Monitor Lighting Modes 4.2 Two-Way ANOVA for Brightness and Color Temperature on Comfort 4.3 Differences Perceived Under Different Lighting Modes Before and After the Test 5 Conclusions References Participatory Curation and the Construction of Its Application Models in Exhibitions of Traditional Furniture Industry: A Case Study of Daxi, Taoyuan, Taiwan 1 Foreword 1.1 Study Motives 1.2 Purpose of the Study 1.3 Limitations of the Study 2 Literature Review 2.1 Local Museums and Taoyuan City Daxi Wood Art Ecomuseum 2.2 Participatory Curation 2.3 Curatorial Design 3 Design of Study 3.1 Action Research Method 3.2 In-Depth Interviews 3.3 Preliminary Framework for Participatory Curation Operations 4 Study Results 4.1 Delivering the Core Value of “Simplicity and Clarity” of Daxi Furniture 4.2 Suggestions for the Construction and Adjustment of the “Participatory Curation” Model 5 Conclusion References Research on the Development of High-Tech Imported Jewelry Composite Media Creation 1 Introduction 2 Literature Review 2.1 Jewelry and Metal Working 2.2 Application of Composite Media in Jewelry Design 2.3 Technology and Metalworking Evolution 3 Evaluation Criteria 3.1 Study Scope and Sampling 3.2 Research Methods and Architecture 4 Analysis of the Introduction of Technology into the Creative Context of Jewelry Craftsmanship 4.1 Welding Techniques of Welding Microscopes 4.2 Case Practice Design Analysis 5 First Section Conclusion and Follow-up Research 5.1 Innovative Strategies for Jewelry Craft Media 5.2 Improve Techniques to Continue Metalworking Industry 5.3 Technology Always Comes from Human Nature References A Study of Relationship Between Dharma Drum Mountain Website Design and Zen 1 Introduction 1.1 Research Background 1.2 Research Purpose 1.3 Research Process 2 Literature Review 2.1 Information Delivery 2.2 Definition of Zen 3 Research Method 3.1 Procedure and Framework 3.2 Research Steps 3.3 Questionnaire Design 3.4 Questionnaire Design 3.5 Questionnaire Design 3.6 Websites Chose to Be Used in the Questionnaire 4 Results 4.1 Overall Review 4.2 Product Attribute Factor Analysis 5 Conclusion References Research and Exploration of Future Intelligent Color-Changing Packaging Design for Fruits and Vegetables 1 Introduction 2 Intelligent Color-Changing Packaging Design for Fruits and Vegetables 2.1 Relationship of Design, Product and Consumer in Intelligent Color-Changing Packaging 2.2 Graphics and Colors of Intelligent Color-Changing Packaging for Fruits and Vegetables 2.3 Forms and Materials of Intelligent Color-Changing Packaging for Fruit and Vegetable 2.4 Existing Problems of Intelligent Color-Changing Packaging Design for Fruits and Vegetables 3 Future Design Strategies and Suggestions for Intelligent Color-Changing Packaging for Fruits and Vegetables 3.1 Enrich Packaging Graphic Form Based on Emotional Design 3.2 Unify Color Feedback by Adopting Fruit and Vegetable’s Color 3.3 Improve the Closed Loop of Green Design by Bio-Based Materials 4 Conclusion References Research and Design of Future-oriented Smart Gas Station Service 1 Introduction 2 Gas Station Service Analysis 2.1 Single Types of Energy Supply Facilities 2.2 Outdated Service Model 2.3 Unbalanced Development of Marketing Structure 2.4 Low Degree of Informatization 3 Study Basis 3.1 Service Design 3.2 Smart Design 3.3 Design Method 4 Research and Analysis of Smart Gas Station Service Design 4.1 Stakeholders 4.2 User Research 5 Design Strategy of Smart Gas Station 5.1 Information Architecture 5.2 Promoting Path of Smart Gas Station Service Model 6 Design Practice 6.1 Service Framework 6.2 Touchpoint Design 7 Conclusion References Marketing Cultural Jewelry Products: A Case Study on Egyptian Cultural Product Designs 1 Introduction 1.1 Research Background 1.2 Research Purposes and Questions 2 Theoretical Framework and Hypotheses 2.1 Cultural Content and Cultural Production 2.2 Cultural Product Marketing 2.3 Pattern Deconstruction and Description 3 Research method 3.1 Marketing Strategy for Cultural Products 3.2 The Questionnaire 3.3 Psychological Planning for Cultural Consumers 3.4 Behavioral Beliefs 3.5 Attitudes Toward Shopping for Cultural Products 4 Results and Discussion 4.1 Egyptian Cultural Product Design 4.2 Marketing Strategy for Cultural Products 4.3 Sample Characteristics 4.4 Psychographics Associated with Cultural Creatives 4.5 A Model of Marketing Cultural Products on the Internet 4.6 Hypothesis Tests 4.7 Decomposition of Effects 5 Conclusions and Implications 5.1 Recommendations for Future Research References Cultural and Creative Products with Macao Road Signs as Elements 1 Introduction 2 Literature Review 2.1 Creative Cultural Products 2.2 Macao’s Distinctive Culture and Existing Creative Cultural Products 2.3 The Consumers’ Degree of Recognition and the Desire to Buy Cultural Products 3 The Methods of Study 3.1 The Architecture of Study 3.2 Product Design 3.3 The Methods to Collect Information with Respect to Product Design 4 Result and Discussion 4.1 Questionnaire Results 4.2 Semi-structured Interview Results 5 Conclusion and Suggestion References Cross-Cultural Mobility and Automotive UX Design Effects of Multi-sensory Channel Materials and Emotional Situations in Emotion Induction for Affective Driving Studies 1 Introduction 2 Related Work 2.1 Two Dimensions of Emotion 2.2 Types of Emotion Induction 3 Experiment 3.1 Experiment Design 3.2 Film Materials 3.3 Apparatus and Scenario Design 3.4 Participants 3.5 Experimental Tasks 4 Results 4.1 Intensity 4.2 Duration 4.3 Purity 4.4 Interaction 5 Discussion 5.1 Explication and Analysis 5.2 Limitation 6 Conclusion References Comfort or Promise? Investigating the Effect of Trust Repair Strategies of Intelligent Vehicle System on Trust and Intention to Use from a Perspective of Social Cognition 1 Introduction 1.1 Trust Repair in HCI 1.2 The Perspective of Social Cognition 1.3 Human Reaction in Emergency Situation 2 Modeling and Hypothesis 2.1 Trust Repair Model Based on Social Cognition Framework 2.2 Hypothesis 3 Method 3.1 HCI Videos 3.2 Measurement 3.3 Participant 3.4 Procedure 4 Result 4.1 Manipulation Check 4.2 The Effect of Trust Repair Strategies on Trust and Intention to Use 4.3 The Effect of Trust Repair Strategies on Perceived Warmth and Competence 4.4 Mediating Effect of Perceived Warmth and Competence 5 Discussion and Conclusion 5.1 Conclusion 5.2 Limitation and Future Work References Investigation on the Spatio-Temporal Mobility and Smartphone Usage of College Students 1 Introduction 2 Literature Review 2.1 User Attributes and Smartphone Usage 2.2 Spatio-temporal Mobility 2.3 Spatio-temporal Mobility and Smartphone Usage 3 Methodology 3.1 Participants 3.2 Data Collection 3.3 Data Process 4 Results 4.1 Descriptive Statistics 4.2 Movement Pattern Classification 5 Discussion and Conclusion References Research on the Trend of Automotive User Experience 1 Introduction 2 Research Methods 2.1 Forecasting and Trend Research 2.2 Methods of Research of Automotive User Experience Trends 3 Eight Trends in Automotive User Experience 3.1 Human-Vehicle Fusion Interactive Experience Based on Co-driving 3.2 Human-Computer Interaction Outside the Car 3.3 Diversified Display in the Car Innovative Driving Experience 3.4 Multi-sensory Interaction on the Interface Creates a Comprehensive Driving Experience 3.5 Seamless Interaction Between Multiple Devices 3.6 Trust Experience and Ethical Design 3.7 The Third Space Transforms the Traditional Driving Experience 3.8 Vehicle Behavior and Personality 4 Conclusion References Research on the Similarity Design of Rail Vehicles Based on the Perspective of Regional Culture 1 Introduction 2 Literature Review 3 Design and Culture 3.1 Cultural Expression of General Industrial Products 4 Methodology 5 Conclusions References Study on Drivers’ Situation Awareness in a Glance During Automated Driving 1 Introduction 2 Secondary Tasks and Situation Awareness in a Glance 3 Method 3.1 Experimental Design 3.2 Participants 3.3 Materials 3.4 Task and Procedure 4 Results and Discussion 4.1 Spatial Perception in a Glance 4.2 Potential Risk Identification 4.3 Driving Decision 4.4 General Discussion: Traffic Situation Awareness in Glance 5 Conclusion References Smart Product-Service System Design Based on Human Mobility with the Medium Autonomous Vehicles 1 Research Background 2 Smart Product-Service System 2.1 A Subsection from Product-Service Systems to Smart Product-Service Systems 2.2 Design Methods of Smart PSS 3 Human Mobility 3.1 Research significance of Human Mobility 3.2 Intelligent Mobility 3.3 Intelligent Mobility Ecosystem 4 Design Methods of Intelligent Mobility Ecosystem 4.1 A Hierarchical Structure Model of Human Mobility Knowledge 4.2 Design Procedures and Methods of Intelligent Mobility Ecosystem Based on a Hierarchical Structure Model of Human Mobility Knowledge 5 Product-Service System Design of Intelligent Logistics Autonomous Vehicles 5.1 Architecture Design of Service System 5.2 Architecture Design of Information Interaction 5.3 Product Function Specification Design 6 Conclusion References Recognition Research and Innovative Design of Icons in In-Vehicle Infotainment System 1 Introduction 2 Literature Review 3 Research Methods and Analyses of the Experiment 3.1 Specific Icons 3.2 Survey by Questionnaire 3.3 Experiment 3.4 Analyses of the Experiment 4 Discussion 4.1 Interface 4.2 Color 4.3 Icon Recognition Rate 4.4 Icon Features 4.5 Icon Shape 4.6 Research and Sorting References Sound Design of Forward Collision Warning Scene in Automotive Intelligent Cockpit 1 Introduction 2 Materials and Methods 2.1 Terminology Descriptions Related to Sound Design in Forward Collision Warning 2.2 Methods Designing 3 Sound Design Strategies of Forward Collision Warning Scene in Automotive Intelligent Cockpit 3.1 Physical Attribute Design of Sound 3.2 Design of Sound Interaction Mode 3.3 Sound Design Method 4 Case Study 5 Discussion and Conclusion References Research on Man-Machine Interface Design Based on Intelligent Vehicle 1 Introduction 2 Intelligent Vehicle and Man-Machine Interface 2.1 Definition of Intelligent Car and Man-Machine Interface 2.2 The Development Status of Human-Machine Interface of Smart Cars 2.3 Research Introduction and Significance Innovation 3 Design Practice of Human-Machine Interface of Smart Car 4 Key Points of Human-Machine Interface Design of Intelligent Vehicle 4.1 Mild Intelligence 4.2 Efficient Human-Computer Interaction 4.3 Emotional 5 Conclusion References Research on Applicability of Automobile Instruments Character Size 1 Subject Background 2 Research Status 3 Experimental Design 3.1 Research Ideas 3.2 Experimental Indicators 4 Experiment Development 4.1 Experimental Equipment and Instructions 4.2 Experimental Scenario 4.3 Experimental Prototype 4.4 Site Standard 4.5 Subject Selection 4.6 Experimental Process 5 Analysis of Experimental Results 5.1 Data Processing 5.2 Objective Data Analysis 5.3 Analysis of Subjective Questionnaire Results 5.4 Conclusion References The Effects of Subjective Knowledge on the Acceptance of Fully Autonomous Vehicles Depend on Individual Levels of Trust 1 Introduction 2 Related Works 2.1 General Acceptance 2.2 Subjective Knowledge 2.3 Trust 3 Methods 3.1 Participants 3.2 Procedure 3.3 Measures 4 Data Analysis and Results 4.1 Measurement Model 4.2 Hypothesis Test 5 Discussion and Implication 5.1 Discussion of the Results 5.2 Contributions 5.3 Limitations and Future Works 6 Conclusion References Design and Culture in Social Development and Digital Transformation of Cities and Urban Areas The Study of City Color Imagery, Affective Appraisal and Place Attachment 1 Introduction 2 Literature Review 2.1 Attachment Theory of City Imagery 2.2 The Meaning of City Color in Planning and Designing 2.3 Affective Appraisal and Related Theories 3 Research Methods 3.1 Conceptual Framework and Research Hypothesis 3.2 Participant Selection and Testing 3.3 Research Instruments 3.4 Experiment Design 4 Research Results and Discussion 4.1 Reliability Analysis 4.2 Results of Color Imagery and Affective Appraisal 4.3 Canonical Correlation Analysis 5 Conclusion References Characteristics of the Power Load Profile and Renewable Energy Generation Variation in China 1 Introduction 2 Method and Data 2.1 Data and Description 2.2 Method 3 Results and Discussion 3.1 Temporal Fluctuation and Spatial Differences of Power Demand 3.2 Temporal Fluctuation and Spatial Disparity of Solar Energy Output 3.3 Analysis of the Temporal Fluctuation and Spatial Disparity of Wind Energy Output 4 Conclusion 4.1 There Are Obvious Seasonal and Daily Variations in Power Demand 4.2 There Are Significant Geographical Disparity in the Fluctuation of Power Demand 4.3 Seasonal and Daily Fluctuations of Renewable Energy Power Output Are Obvious 4.4 The Power Demand Profile and Power Output Fluctuation of Renewable Energy Are not Matched 5 Summary and Suggestions References The Dilemma of Authenticity: Spatial Redesign and Reconstruction of Tianjin Old City Hall in Multi-cultural Contexts 1 Introduction 2 Methods and Case Backgrounds 2.1 Research Methods 2.2 The History and Present Condition of Tianjin Old City Hall 2.3 Two Reconstructions of Tianjin Drum Tower in the Quarter 3 A Comparative Study on the Three Spatial Morphological Evolution and Functional Changes 3.1 The Original Spatial Form of Tianjin Old City Hall 3.2 Three Spatial Morphological Changes in Tianjin Old City Hall 3.3 Comparative Analysis of Three Spatial Redesign and Reconstruction 4 Discussion About the Dilemma of Authenticity Under Multi-cultural Context 4.1 The Capitalization of Spatial Protection 4.2 The Gentrification of Spatial Development 4.3 The Superficiality of Spatial Design 5 Conclusion References Strategy and Practice for the Design-Driven Local Rural Revitalization 1 Introduction 2 Rural Revitalization in Local Context 3 Four Orders of Design and Active Design 4 Interface and Touchpoint: Specific Ways to Drive Rural Revitalization 5 Design Harvest: A New Attempt of Urban-Rural Interaction Driven by Design 6 Conclusion References Smart City Constructions in China; Digital Reform in Zhejiang Province: The Case of Wuzhen 1 Introduction 2 Literature Review 2.1 Smart City 2.2 Smart City Constructions in China 2.3 Wuzhen 3 Smart Wuzhen Construction 3.1 Zhejiang’s Digital Reform 3.2 Three-Year Plan for Smart Wuzhen Construction 3.3 Smart Wuzhen Platform 4 Discussion 5 Conclusion References Factors Affecting Users’ Loyalty to Earthquake Early Warning Technology - An Example of Earthquake Early Warning App 1 Introduction 2 Theoretical Background and Research Hypotheses 2.1 Background of Research 2.2 Conceptual Framework 2.3 Research Hypotheses 3 Research Methodology 3.1 Survey Design 3.2 Data Collection 3.3 Data Analysis 4 Results 4.1 Reliability and Validity Analysis 4.2 Profile of Respondents 4.3 Evaluation of Path Relationship 4.4 Hypothesis 1: Social Stimuli Positively Influences Perceived Usefulness 4.5 Hypothesis 2: Perceived Usefulness Positively Influences Satisfaction 4.6 Hypothesis 3: Perceived Usefulness Positively Influences Loyalty 4.7 Hypothesis 4: Satisfaction Positively Influences Loyalty 4.8 Hypothesis 5: Frequency of Use Positively Influences Loyalty 5 Discussion 5.1 Theoretical Implications 5.2 Practical Significance (Recommendations Based on Theoretical Suggestions) 6 Conclusion References Research on Ecological Design Strategies of Smart City Refined Governance--Taking Xunsi River as an Example 1 Design Object 1.1 The Current Situation of Xunsi River 1.2 Governance Approach 2 Design Research 3 Design Framework 4 System Design Scheme 4.1 Analysis of Main Stakeholders 4.2 Water Quality Monitoring System 4.3 Blockchain Technology 5 Visual Design of Water Quality Monitoring Data 5.1 Purpose and Significance 5.2 Visual Presentation 6 Summary Outlook References Exploring the Role of Design in China’s Rural Revitalization Project—The Nice2035 Future Countryside Living Prototyping 1 Introduction 1.1 Aim and Scoping Questions 2 Theoretical Background 2.1 Design for Sustainability (DFS) 2.2 Prototype 2.3 Social/Cultural Dimension—The New Roles of Design(er) 3 Research Methods 3.1 Date Collection 3.2 Data Analysis 4 NICE2035 Future Countryside Prototyping as a Case Study 4.1 Design Harvest Innovation and Entrepreneurship Platform 4.2 Prototyping Seminar 4.3 Collaboration Curator and the Project Output 4.4 Social-Material Relationship Assembly 5 Reflection and Findings: The Designer’s New Role 5.1 A Design-Enabled Infrastructure for Collaboration 5.2 Design at the Multi-stakeholder Dialogue Level 6 Conclusion and Discussion 6.1 Conclusion 6.2 Discussion References Analysis of Image Perception and Influencing Factors Based on Online Reviews: Take Kaiping Watchtowers and Villages of China as an Example 1 Introduction 2 Research Area and Method 2.1 Overview of the Study Area 2.2 Research Method 2.3 Data Sources 3 Destination Image Perception Analysis Based on the Content Analysis Method 3.1 Cognitive Image Analysis 3.2 Overall Semantic Network Analysis 3.3 Overall Emotional Image Analysis 4 Analysis of the Factors Affecting Destination Image Based on Grounded Theory 4.1 Factors Affecting Image Perception 4.2 Factors Affecting Negative Emotional 5 Conclusion and Suggestion 5.1 Conclusion 5.2 Management Implication 5.3 Limitations References Research on the Future Trend of Digital Culture Driving the Development of Regional Culture: 1 Preface 2 Carriers, Channels, Media, and Media of Digital Cultural Information 3 Problems and Challenges in Practice 4 The Determination of Digital Content-Thinking on Question One 5 Upgrading of the Visualization Paradigm of “strengthening the Future”——Thinking of Question Two and Question Three 6 Summary References Reconstruction Strategy of Traditional Village Architecture Based on System Theory 1 Overview of Puxin Village, Guangzhou 1.1 A Subsection Sample 1.2 The Current Situation of Traditional Village Buildings in Puxin Village 2 Perspective of Research on Protection and Revitalization System of Traditional Village Buildings 2.1 A. Understanding of the Systematic Research on the Protection and Activation of Traditional Village Buildings in Puxin Village, Guangzhou 2.2 Analysis on the Protection and Activation System of Traditional Village Buildings in Puxin Village, Guangzhou 3 The Reconstruction Strategy of Traditional Village Buildings Based on System Theory 3.1 Village Buildings in Puxin Village, Guangzhou 3.2 Integration of System Elements 3.3 Optimization of System Structure 3.4 Caring for the System and the Environment 4 Conclusion References Cross-Cultural Design in Intelligent Environments Empathy and Symbiosis: Design Preferable Future AI Product and Service 1 Introduction 1.1 The Evolution of HCI Triggered by Technology 1.2 Design Theory Changes from Complex Social Issues 1.3 Revolution in Design Method 2 From Interpersonal to Human-Machine Society 2.1 Empathy in Interpersonal Society 2.2 Human-Machine Symbiosis in Human-Machine Society 2.3 Human-Engaged Computing 3 Empathy and Symbiosis 3.1 Empathy Experience in Human-Machine Society 3.2 Human-Machine Empathy and Symbiosis 4 Three Human-Machine Symbiotic Relationships from a Design Perspective 4.1 Weak Interaction 4.2 Medium Interaction 4.3 Strong Interaction 5 Design Tool for Human-Machine Empathy and Symbiosis 5.1 Limitations of the Original Design Theory 5.2 The Concept of Our Design Tool 5.3 Empathy and Symbiosis Tool 6 The Use of Empathy and Symbiosis tool 7 Discussion and Future Work 8 Conclusion References Smart Home Service Experience Strategic Foresight Using the Social Network Analysis and Future Triangle 1 Introduction 2 Related Works 2.1 Smart Home Service Experience 2.2 Future Thinking and Foresight 3 Methodology 3.1 Data Collection and Preparation 3.2 Data Analysis 4 Smart Home Service Experience Strategic Foresight 4.1 The ``Future Triangle:'' Smart Home Service Experience 4.2 Alternative Future of Smart Home Service Experience 4.3 Future Smart Home Service Experience Strategies 5 Conclusions References Media Intelligent Content Production in the AI Horizon 1 The Content Production Mechanism Adapted to Intelligent Media 1.1 Design the Integration and Innovation of the Media Content Production Mechanism 1.2 Design Practice of the “Central Kitchen” Mode Under the Media Fusion Framework 2 Practice of Content Production with VR Technology 2.1 Main Features of VR News Content 2.2 Design of the Two Main VR Products 3 Impact of AR Technology on Content Production 3.1 Overview and Development Status of AR Technology 3.2 Content Design Based on AR Technology 3.3 Real-Time Rendering of the Full-Scene Space Comprehension Capability Enables Content Production 4 Summary and Outlook 4.1 Positive Factors and Challenges Posed by the “Central Kitchen” System Design 4.2 Problems Encountered in Content Production Design Based on VR/AR Technology References Attention Distribution and Decision-Making in the Process of Robot’s Appearance Design and Selection 1 Introduction 2 Literature Review 2.1 Cultural Differences Bias 2.2 Gender Bias 2.3 Myers-Briggs Type Indicator (MBTI) 3 Methodology 3.1 Robots Facial Appearance Design 3.2 AOI Generation 3.3 User Experiments 3.4 Data Collection 3.5 Data Analytics 4 Results and Discussion 5 Results and Discussion 6 Appendix D – Computer Experiment Questionnaire 6.1 Test Scenario References Multitasking with Intelligent Assistant: Effects of Task Relevance and Interruption Mode 1 Introduction 2 Method 2.1 Participants 2.2 Design 2.3 Procedure 3 Results 3.1 Task Performance 3.2 Subjective Feelings 4 Discussion References The Effect of Human-Robot Extroversion Matching on Individual Work Performance 1 Introduction 2 Hypotheses 3 Experimental Design 3.1 Respondents 3.2 Variables 3.3 Questionnaire Design 4 Data Analysis 4.1 Validity of Questionnaire 4.2 Influence of Human-Robot Extroversion Matching on Robot Acceptance and Work Performance 4.3 Mediating Role of Robot Acceptance 4.4 The Moderating Effect of Human Extroversion 4.5 Other Variable Analysis Results 5 Discussion 6 Conclusion References Learning-Based Visual Acuity Test System with Pepper Robot for User Behavior Research 1 Introduction 2 Related Works 2.1 Gesture Recognition 2.2 Gesture Recognition for Human-Robot Interaction 2.3 Pepper Robot 3 Visual Acuity Test System with Pepper Robot 3.1 Dynamic Gesture Recognition 3.2 Optotype Distance Conversion 4 Experiments and Results 4.1 Dataset 4.2 Experimental Results 5 Conclusion References Facial Expression Change Recognition on Neutral-Negative Axis Based on Siamese-Structure Deep Neural Network 1 Introduction 2 Related Work 2.1 Emotion and Expression 2.2 Facial Action Coding System 2.3 Facial Expression Recognition 3 Siamese-structure Deep Neural Network 4 Experimental Method and Construction of Data Sets 5 Results 6 Conclusions References Recognition of Weird Tone in Chinese Communication and Improvement of Language Understanding for AI 1 Introduction 2 Proposed Approach 2.1 Material 2.2 Procedure 3 Experimental Analysis 4 General Discussion 4.1 Conclusion 4.2 Application Prospect 4.3 Limitations and Future Work References Author Index
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