وبلاگ بلیان

Confluence of computer vision and computer graphics proceedings of the NATO Advanced Research Workshop on Confluence of Computer Vision and Computer Graphics, Ljubljana, Republic of Slovenia, 29 - 31 August 1999

معرفی کتاب «Confluence of computer vision and computer graphics proceedings of the NATO Advanced Research Workshop on Confluence of Computer Vision and Computer Graphics, Ljubljana, Republic of Slovenia, 29 - 31 August 1999» نوشتهٔ Andrew Zisserman, Andrew Fitzgibbon (auth.), Aleš Leonardis Dipl.Ing. (1985), M.Sc. (1988) and Ph.D. (1993), Franc Solina Dipl.Ing. (1979), M.Sc. (1982) and Ph.D. (1987), Ruzena Bajcsy Ph.D. in 1967, Ph.D. in 1972 (eds.)، منتشرشده توسط نشر Springer Netherlands در سال 2000. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

a Collection Of Original Contributions By Researchers Who Work At The Forefront Of A New Field, Lying At The Intersection Of Computer Vision And Computer Graphics. Several Original Approaches Are Presented To The Integration Of Computer Vision And Graphics Techniques To Aid In The Realistic Modelling Of Objects And Scenes, Interactive Computer Graphics, Augmented Reality, And Virtual Studios. Numerous Applications Are Also Discussed, Including Urban And Archaeological Site Modelling, Modelling Dressed Humans, Medical Visualisation, Figure And Facial Animation, Real-time 3d Teleimmersion Telecollaboration, Augmented Reality As A New User Interface Concept, And Augmented Reality In The Understanding Of Underwater Scenes. Front Matter....Pages i-xl From Images to Virtual and Augmented Reality....Pages 1-23 Surface Reconstruction from Multiple Views Using Apparent Contours and Surface Texture....Pages 25-47 Consistent Projective Reconstruction from Multiple Views....Pages 49-67 Accurate Natural Surface Reconstruction from Polynocular Stereo....Pages 69-86 Building Models from Sensor Data: An Application Shared by the Computer Vision and the Computer Graphics Community....Pages 87-103 Acquiring Range Images of Objects with Non-Uniform Reflectance Using High Dynamic Scale Radiance Maps....Pages 105-122 Dynamic View Interpolation Without Affine Reconstruction....Pages 123-142 Facial Motion Capturing Using an Explanation-Based Approach....Pages 143-160 Image-Based 3D Modeling: Modeling from Reality....Pages 161-178 Computer Vision and Graphics Techniques for Modeling Dressed Humans....Pages 179-200 Urban Site Models: Accurate, Detailed, Rapid and Inexpensive....Pages 201-214 Medical Visualisation, Biomechanics, Figure Animation and Robot Teleoperation: Themes and Links....Pages 215-228 Can Virtual Look Real? A Review of Virtual Studio Techniques....Pages 229-252 Real-Time 3D-Teleimmersion....Pages 253-265 Augmented Reality: A Problem in Need of Many Computer Vision-Based Solutions....Pages 267-284 Registration Methods for Harmonious Integration of Real World and Computer Generated Objects....Pages 285-306 3D Object Tracking Using Analysis/Synthesis Techniques....Pages 307-329 Augmented Reality by Integrating Multiple Sensory Modalities for Underwater Scene Understanding....Pages 331-349 Back Matter....Pages 351-352 A collection of original contributions from researchers working at the intersection of computer vision and computer graphics. Several approaches are presented to aid in the realistic modelling of objects and scenes interactive computer graphics, augmented reality, and virtual studios The goal of this work is to obtain 3D scene structure and camera projection matrices from an uncalibrated sequence of images.
دانلود کتاب Confluence of computer vision and computer graphics proceedings of the NATO Advanced Research Workshop on Confluence of Computer Vision and Computer Graphics, Ljubljana, Republic of Slovenia, 29 - 31 August 1999