Computer-aided design of user interfaces III: proceedings of the Fourth International Conference on Computer-Aided Design of User Interfaces, 15-17 May 2002, Valenciennes, France
معرفی کتاب «Computer-aided design of user interfaces III: proceedings of the Fourth International Conference on Computer-Aided Design of User Interfaces, 15-17 May 2002, Valenciennes, France» نوشتهٔ Henry Lieberman (auth.), Christophe Kolski, Jean Vanderdonckt (eds.)، منتشرشده توسط نشر Springer Netherlands Imprint: Springer در سال 2002. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
Advances in electronics, communications, and the fast growth of the Internet have made the use of a wide variety of computing devices an every day occurrence. These computing devices have different interaction styles, input/output techniques, modalities, characteristics, and contexts of use. Furthermore, users expect to access their data and run the same application from any of these devices. Two of the problems we encountered in our own work [2] in building VIs for different platforms were the different layout features and screen sizes associated with each platform and device. Dan Ol sen [13], Peter Johnson [9], and Stephen Brewster, et al. [4] all talk about problems in interaction due to the diversity of interactive platforms, devices, network services and applications. They also talk about the problems associ ated with the small screen size of hand-held devices. In comparison to desk top computers, hand-held devices will always suffer from a lack of screen real estate, so new metaphors of interaction have to be devised for such de vices. It is difficult to develop a multi-platform user interface (VI) without duplicating development effort. Developers now face the daunting task to build UIs that must work across multiple devices. There have been some ap proaches towards solving this problem of multi-platform VI development in cluding XWeb [14]. Building "plastic interfaces" [5,20] is one such method in which the VIs are designed to "withstand variations of context of use while preserving usability". Front Matter....Pages i-x Computer-Aided Design of User Interfaces by Example....Pages 1-12 Foundations for a Theory of Contextors....Pages 13-33 WSXL: A Web Services Language for Integrating End-User Experience....Pages 35-50 From Formal Specifications to Secure Implementations....Pages 51-62 JUST-UI: A User Interface Specification Model....Pages 63-74 DTS-Edit: An Interactive Development Environment for Structured Dialog Applications....Pages 75-82 Automatically Eliciting Task Models from Written Task Narratives....Pages 83-90 From Usage Scenarios to User Interface Elements in a Few Steps....Pages 91-102 Exploring Design Heuristics for User Interface Derivation from Task and Domain Models....Pages 103-110 A User Modeling Design Tool Based on a Cognitive Architecture for Comparing Interfaces....Pages 111-118 A Model-Guided and Task-Based Approach to User Interface Design Centered in a Unified Interaction and Architectural Model....Pages 119-129 Using User Interface Models in Design....Pages 131-142 One Model, Many Interfaces....Pages 143-154 Combining Handcrafting and Automatic Generation of User-Interfaces for Pervasive Devices....Pages 155-166 Concepts for Generating Multi-User Interfaces Including Graphical Editors....Pages 167-178 DIGBE: Online Model-Based Design Automation....Pages 179-192 Meeting Activity Theory Through Task-Based and User-Oriented Development of User Interfaces....Pages 193-204 Model-Based Interactive Prototyping of Highly Interactive Applications....Pages 205-216 Modeling Style of Work as an Aid to the Design and Evaluation of Interactive Systems....Pages 217-228 An Online Multimedia System for Learning to Design User Interfaces....Pages 229-242 UML and Interactive Systems, Another Step Forward....Pages 243-254 Building Multi-Platform User Interfaces with UIML....Pages 255-266 Development of a UIML Renderer for Different Target Languages: Experiences and Design Decisions....Pages 267-274 Generic Interface Descriptions Using XML....Pages 275-282 Specifying User Interfaces for Runtime Modal Independent Migration....Pages 283-294 Reverse Engineering Interaction Plans for Legacy Interface Migration....Pages 295-310 Recovering Alternative Presentation Models of a Web Page with V AQUITA ....Pages 311-322 Evidence-Based Usability Engineering....Pages 323-336 A Framework and a Language for Usability Automatic Evaluation of Web Sites by Static Analysis of HTML Source Code....Pages 337-348 First Steps Towards Task-Related Web User Interfaces....Pages 349-356 Co-Operative Agent Design in a Technological Watch Context....Pages 357-366 A Multi-Agent Approach to Co-Operative Work....Pages 367-380 Agent Oriented Specification of Inter-Active Systems: Basic Principles and Industrial Case Study....Pages 381-389 This book gathers the latest experiences of experts, research teams, and leading organisations involved in computer-aided design of user-interactive applications supported by software. Attention is paid specifically to platform-independent user interfaces, and context-sensitive or aware applications. This includes innovative model-based and agent-based approaches, code-generators, model editors, task animators, translators, checkers, advice-giving systems, and systems for graphical user interfaces. Audience: This volume will be of interest to software development practitioners and researchers whose work involves human-computer interaction, design of user interfaces, frameworks for computer-aided design, formal and semi-formal methods, web services and multimedia systems, interactive applications, and graphical user and multi-user interfaces Proceedings of the Fourth International Conference on Computer-Aided Design of User Interfaces, 15-17 May 2002, Valenciennes, France
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