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Computational physics: problem solving with python - 3. edición

معرفی کتاب «Computational physics: problem solving with python - 3. edición» نوشتهٔ Páez, Manuel J., Landau, Rubin H., Bordeianu, Cristian C.، منتشرشده توسط نشر John Wiley & Sons در سال 2015. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Computational physics: problem solving with python - 3. edición» در دستهٔ بدون دسته‌بندی قرار دارد.

The use of computation and simulation has become an essential part of the scientific process. Being able to transform a theory into an algorithm requires significant theoretical insight, detailed physical and mathematical understanding, and a working level of competency in programming. This upper-division text provides an unusually broad survey of the topics of modern computational physics from a multidisciplinary, computational science point of view. Its philosophy is rooted in learning by doing (assisted by many model programs), with new scientific materials as well as with the Python programming language. Python has become very popular, particularly for physics education and large scientific projects. It is probably the easiest programming language to learn for beginners, yet is also used for mainstream scientific computing, and has packages for excellent graphics and even symbolic manipulations. The text is designed for an upper-level undergraduate or beginning graduate course and provides the reader with the essential knowledge to understand computational tools and mathematical methods well enough to be successful. As part of the teaching of using computers to solve scientific problems, the reader is encouraged to work through a sample problem stated at the beginning of each chapter or unit, which involves studying the text, writing, debugging and running programs, visualizing the results, and the expressing in words what has been done and what can be concluded. Then there are exercises and problems at the end of each chapter for the reader to work on their own (with model programs given for that purpose). Contents Preface 1 Introduction 2 Computing Software Basics 3 Errors and Uncertainties in Computations 4 Monte Carlo: Randomness,Walks, and Decays 5 Differentiation and Integration 6 Matrix Computing 7 Trial-and-Error Searching and Data Fitting 8 Solving Differential Equations: Nonlinear Oscillations 9 ODE Applications: Eigenvalues, Scattering, and Projectiles 10 High-Performance Hardware and Parallel Computers 11 Applied HPC: Optimization, Tuning, and GPU Programming 12 Fourier Analysis: Signals and Filters 13 Wavelet and Principal Components Analyses: Nonstationary Signals and 14 Nonlinear Population Dynamics 15 Continuous Nonlinear Dynamics 16 Fractals and Statistical Growth Models 17 Thermodynamic Simulations and Feynman Path Integrals 18 Molecular Dynamics Simulations 19 PDE Review and Electrostatics via Finite Differences and Electrostatics via Finite Differences 20 Heat Flow via Time Stepping 21 Wave Equations I: Strings and Membranes 22 Wave Equations II: Quantum Packets and Electromagnetic 23 Electrostatics via Finite Elements 24 Shocks Waves and Solitons 25 Fluid Dynamics 26 Integral Equations of Quantum Mechanics Mechanics A Codes, Applets, and Animations Bibliography Index
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