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Comics and Stuff

معرفی کتاب «Comics and Stuff» نوشتهٔ Henry Jenkins، منتشرشده توسط نشر New York University Press در سال 2020. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Comics and Stuff» در دستهٔ بدون دسته‌بندی قرار دارد.

**Considers how comics display our everyday stuff—junk drawers, bookshelves, attics—as a way into understanding how we represent ourselves now** For most of their history, comics were widely understood as disposable—you read them and discarded them, and the pulp paper they were printed on decomposed over time. Today, comic books have been rebranded as graphic novels—clothbound high-gloss volumes that can be purchased in bookstores, checked out of libraries, and displayed proudly on bookshelves. They are reviewed by serious critics and studied in university classrooms. A medium once considered trash has been transformed into a respectable, if not elite, genre. While the American comics of the past were about hyperbolic battles between good and evil, most of today’s graphic novels focus on everyday personal experiences. Contemporary culture is awash with stuff. They give vivid expression to a culture preoccupied with the processes of circulation and appraisal, accumulation and possession. By design, comics encourage the reader to scan the landscape, to pay attention to the physical objects that fill our lives and constitute our familiar surroundings. Because comics take place in a completely fabricated world, everything is there intentionally. Comics are stuff; comics tell stories about stuff; and they display stuff. When we use the phrase “and stuff” in everyday speech, we often mean something vague, something like “etcetera.” In this book, stuff refers not only to physical objects, but also to the emotions, sentimental attachments, and nostalgic longings that we express—or hold at bay—through our relationships with stuff. In __Comics and Stuff__, his first solo authored book in over a decade, pioneering media scholar Henry Jenkins moves through anthropology, material culture, literary criticism, and art history to resituate comics in the cultural landscape. Through over one hundred full-color illustrations, using close readings of contemporary graphic novels, Jenkins explores how comics depict stuff and exposes the central role that stuff plays in how we curate our identities, sustain memory, and make meaning. __Comics and Stuff__ presents an innovative new way of thinking about comics and graphic novels that will change how we think about our stuff and ourselves.

Considers how comics display our everyday stuff-junkdrawers, bookshelves, attics-as a way into understanding how werepresent ourselves now For most of their history, comicswere widely understood as disposable-you read them and discardedthem, and the pulp paper they were printed on decomposed over time.Today, comic books have been rebranded as graphic novels-clothboundhigh-gloss volumes that can be purchased in bookstores, checked outof libraries, and displayed proudly on bookshelves. They arereviewed by serious critics and studied in university classrooms. Amedium once considered trash has been transformed into arespectable, if not elite, genre. While the American comics of thepast were about hyperbolic battles between good and evil, most oftoday's graphic novels focus on everyday personal experiences.Contemporary culture is awash with stuff. They give vividexpression to a culture preoccupied with the processes ofcirculation and appraisal, accumulation and possession. By design,comics encourage the reader to scan the landscape, to pay attentionto the physical objects that fill our lives and constitute ourfamiliar surroundings. Because comics take place in a completelyfabricated world, everything is there intentionally. Comics arestuff; comics tell stories about stuff; and they display stuff.When we use the phrase "and stuff" in everyday speech, we oftenmean something vague, something like "etcetera." In this book,stuff refers not only to physical objects, but also to theemotions, sentimental attachments, and nostalgic longings that weexpress-or hold at bay-through our relationships with stuff. InComics and Stuff, his first solo authored book in over adecade, pioneering media scholar Henry Jenkins moves throughanthropology, material culture, literary criticism, and art historyto resituate comics in the cultural landscape. Through over onehundred full-color illustrations, using close readings ofcontemporary graphic novels, Jenkins explores how comics depictstuff and exposes the central role that stuff plays in how wecurate our identities, sustain memory, and make meaning. Comicsand Stuff presents an innovative new way of thinking aboutcomics and graphic novels that will change how we think about ourstuff and ourselves.

"For most of their history, comics were widely understood as disposable--you read them and discarded them, and the pulp paper they were printed on decomposed over time. Today, comic books have been rebranded as graphic novels--clothbound high-gloss volumes that can be purchased in bookstores, checked out of libraries, and displayed proudly on bookshelves. They are reviewed by serious critics and studied in university classrooms. A medium once considered trash has been transformed into a respectable, if not elite, genre. While the American comics of the past were about hyperbolic battles between good and evil, most of today's graphic novels focus on everyday personal experiences. Contemporary culture is awash with stuff. They give vivid expression to a culture preoccupied with the processes of circulation and appraisal, accumulation and possession. By design, comics encourage the reader to scan the landscape, to pay attention to the physical objects that fill our lives and constitute our familiar surroundings. Because comics take place in a completely fabricated world, everything is there intentionally. Comics are stuff; comics tell stories about stuff; and they display stuff. When we use the phrase "and stuff" in everyday speech, we often mean something vague, something like "etcetera." In this book, stuff refers not only to physical objects, but also to the emotions, sentimental attachments, and nostalgic longings that we express--or hold at bay--through our relationships with stuff. In Comics and Stuff, his first solo authored book in over a decade, pioneering media scholar Henry Jenkins moves through anthropology, material culture, literary criticism, and art history to resituate comics in the cultural landscape. Through over one hundred full-color illustrations, using close readings of contemporary graphic novels, Jenkins explores how comics depict stuff and exposes the central role that stuff plays in how we curate our identities, sustain memory, and make meaning. Comics and Stuff presents an innovative new way of thinking about comics and graphic novels that will change how we think about our stuff and ourselves."--Provided by publisher
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