Children of the Mind (Ender, Book 4) (Ender Quartet)
معرفی کتاب «Children of the Mind (Ender, Book 4) (Ender Quartet)» نوشتهٔ Card, Orson Scott، منتشرشده توسط نشر Tor Books در سال 2010. این کتاب در فرمت epub، زبان انگلیسی ارائه شده است.
The fourth volume of the Ender Wiggin saga is available in an unabridged CD edition
Publishers Weekly
The first two volumes of Card's Ender saga, Ender's Game and Speaker for the Dead, each won the Hugo and Nebula awards for best novel. This adept fifth volume in the series (after Xenocide, 1991) continues the story of Ender Wiggin, hero, social conscience and unwitting mass murderer. Here, however, Ender, feeling the weight of his years, plays only a limited role in the desperate attempt to avert the destruction by the Starways Congress of the planet Lusitania and its three intelligent races. Foremost among those at center stage are Peter and Young Valentine, Ender's children of the mind, copies of his brother and sister whom he accidentally created on his trip Outside the universe in Xenocide. Also central is Jane, the prickly Artificial Intelligence whose unique ability to use the Outside to transcend the light-speed barrier is key to all attempts to save Ender's adopted world. Peter, Val, Jane and their companions must crisscross the galaxy to find new planets for Lusitania's refugees while trying to influence the politicians and philosophers who have the power to stop the Congress's approaching war fleet. Readers unfamiliar with earlier Ender novels may have trouble picking up some plot threads. But Card's prose is powerful here, as is his consideration of mystical and quasi-religious themes. Though billed as the final Ender novel, this story leaves enough mysteries unexplored to justify another entry; and Card fans should find that possibility, like this novel, very welcome indeed. Major ad/promo; 200-copy limited leather-bound edition, $200, ISBN 0-312-86191-5. (Aug.)
The planet Lusitania is home to three sentient species: the Pequeninos; a large colony of humans; and the Hive Queen, brought there by Ender. But once against the human race has grown fearful; the Starways Congress has gathered a fleet to destroy Lusitania.Jane, the evolved computer intelligence, can save the three sentient races of Lusitania. She has learned how to move ships outside the universe, and then instantly back to a different world, abolishing the light-speed limit. But it takes all the processing power available to her, and the Starways Congress is shutting down the Net, world by world.Soon Jane will not be able to move the ships. Ender's children must save her if they are to save themselves.Children of the Mind is the fourth book in Orson Scott Card's Ender Quintet. THE ENDER UNIVERSEEnder seriesEnder’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the MindEnder’s Shadow seriesEnder’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in FlightChildren of the FleetThe First Formic War (with Aaron Johnston)Earth Unaware / Earth Afire / Earth AwakensThe Second Formic War (with Aaron Johnston)The Swarm /The HiveEnder novellasA War of Gifts /First Meetings Children of the Mind (1996) is the fourth novel of Orson Scott Card's popular Ender's Game series of science fiction novels that focus on the character Ender Wiggin. This book was originally the second half of Xenocide, before it was split into two novels. At the start of Children of the Mind, Jane, the evolved computer intelligence, is using her newly discovered abilities to take the races of buggers, humans and pequeninos outside the universe and back instantaneously. She uses these powers to move them to distant habitable planets for colonization. She is losing her memory and concentration as the vast computer network connected to the ansible is being shut down. If she is to survive, she must find a way to transfer her aia (or soul) to a human body. The planet Lusitania is home to three sentient species: the Pequeninos; a large colony of humans; and the Hive Queen, brought there by Ender. But once against the human race has grown fearful; the Starways Congress has gathered a fleet to destroy Lusitania. Jane, the evolved computer intelligence, can save the three sentient races of Lusitania. She has learned how to move ships outside the universe, and then instantly back to a different world, abolishing the light-speed limit. But it takes all the processing power available to her, and the Starways Congress is shutting down the Net, world by world. Soon Jane will not be able to move the ships. Ender's children must save her if they are to save themselves. The adventures of space warriors in a world where technology has abolished the light-speed limit and one's consciousness can be placed in other bodies. By the author of Ender's Game