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آغاز مایکروسافت کینکت برای ویندوز SDK 2.0: حس‌گری حرکت و عمق برای رابط‌های کاربری طبیعی

Beginning Microsoft Kinect for Windows SDK 2.0 : Motion and Depth Sensing for Natural User Interfaces

جلد کتاب آغاز مایکروسافت کینکت برای ویندوز SDK 2.0: حس‌گری حرکت و عمق برای رابط‌های کاربری طبیعی

معرفی کتاب «آغاز مایکروسافت کینکت برای ویندوز SDK 2.0: حس‌گری حرکت و عمق برای رابط‌های کاربری طبیعی» (با عنوان لاتین Beginning Microsoft Kinect for Windows SDK 2.0 : Motion and Depth Sensing for Natural User Interfaces) نوشتهٔ Mansib Rahman، منتشرشده توسط نشر Apress Imprint : Apress در سال 2017. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. __Beginning Microsoft Kinect for Windows SDK 2.0__ is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. **What You Will Learn*** Set up Kinect 2 and a workspace for Kinect application development * Access audio, color, infrared, and skeletal data streams from Kinect * Use gesture and speech recognition * Perform computer vision manipulations on image data streams * Develop Windows Store apps and Unity3D applications with Kinect 2 * Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system) **Who This Book Is For** Developers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers Chapter 4: Audio & Speech; Working with Kinect's Audio Features; Recording Audio; Recording Audio in Windows Store Apps; Audio Beam Properties; Using Kinect for Speech Recognition; Installing Microsoft Speech; Integrating Microsoft Speech in an Application; Speech Recognition in Windows Store Apps; Human Interface Guidelines for Voice Input; Environment; Confidence Levels; Word Choice; Interaction Design; Summary; Chapter 5: Body & Face Tracking; BodyFrameSource: Skeletal Data; Drawing Skeletons; Drawing Joints; Drawing Bones; Showing Clipped Edges; Showing Hand States
دانلود کتاب آغاز مایکروسافت کینکت برای ویندوز SDK 2.0: حس‌گری حرکت و عمق برای رابط‌های کاربری طبیعی