Beginning Game Programming with Flash
معرفی کتاب «Beginning Game Programming with Flash» نوشتهٔ Hamsa Suri, Lakshmi Prayaga، منتشرشده توسط نشر Course Technology PTR در سال 2007. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Beginning Game Programming with Flash» در دستهٔ بدون دستهبندی قرار دارد.
if You Are New To Game Programming And Want To Learn How To Create Dynamic, Robust, And Fun 2d Games, Beginning Game Programming With Flash Is The Book For You! Written For Introductory Game Programming Students And Other Enthusiasts, The Book Begins With An Overview Of The Flash Graphical User Interface (gui), Explaining The Four Main Components Of The Flash Authoring Environment: The Stage, Timeline, Tools And Panels, And Symbols. Once You Are Comfortable Working With The Gui, You'll Dive Into Using Actionscript, The Language Used To Write Code In Flash, Which Controls The Graphics, Sound Files, And Interactivity Between The Player And The Game Assets. As You Work Through The Book You'll Discover How To Create A Storyboard For A Game, Add Animation And Visual Effects, Insert Movie Clips And Sound Files, Apply Math And Physics Concepts To Make Game Objects Move, And Develop And Test A Flash Game. Easy-to-follow, Step-by-step Instructions Walk You Through Each Step Of The Game-building Process, And End-of-chapter Exercises, Tutorials, And Games-based Projects Help You Reinforce And Apply The Concepts You Have Learned. Beginning Game Programming With Flash Covers All The Essential Elements Of Game Programming, Making It A Comprehensive And Fun Guide For Beginning Game Programmers. If you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main components of the Flash authoring environment: the stage, timeline, tools and panels, and symbols. Once you are comfortable working with the GUI, you'll dive into using ActionScript, the language used to write code in Flash, which controls the graphics, sound files, and interactivity between the player and the game assets. As you work through the book you'll discover how to create a storyboard for a game, add animation and visual effects, insert movie clips and sound files, apply math and physics concepts to make game objects move, and develop and test a Flash game. Easy-to-follow, step-by-step instructions walk you through each step of the game-building process, and end-of-chapter exercises, tutorials, and games-based projects help you reinforce and apply the concepts you have learned. "Beginning Game Programming with Flash" covers all the essential elements of game programming, making it a comprehensive and fun guide for beginning game programmers.
A tutorial for introductory game programming and multi-media students looking to use Flash to create games features easy-to-follow, step-by-step instructions that walk readers through each stage of the game-building process and covers all essential elements of game programming through action script and the GUI interface of Flash, accompanied by exercises and hands-on projects to enhance skills and applications. Original. (Beginner) A book written for introductory game programming and multi media students interested in learning how to use Flash to create games. It covers various useful elements of game programming through action script and through the GUI interface of Flash. It is suitable for users who are ready to learn more about the GUI and make programming games. This book is written for introductory game programming students and other enthusiasts. It provides easy-to-follow, step-by-step instructions walk you through each step of the game-building process, and end-of-chapter exercises, tutorials, and games-based projects help you reinforce and apply the concepts you have learned.
دانلود کتاب Beginning Game Programming with Flash
A tutorial for introductory game programming and multi-media students looking to use Flash to create games features easy-to-follow, step-by-step instructions that walk readers through each stage of the game-building process and covers all essential elements of game programming through action script and the GUI interface of Flash, accompanied by exercises and hands-on projects to enhance skills and applications. Original. (Beginner) A book written for introductory game programming and multi media students interested in learning how to use Flash to create games. It covers various useful elements of game programming through action script and through the GUI interface of Flash. It is suitable for users who are ready to learn more about the GUI and make programming games. This book is written for introductory game programming students and other enthusiasts. It provides easy-to-follow, step-by-step instructions walk you through each step of the game-building process, and end-of-chapter exercises, tutorials, and games-based projects help you reinforce and apply the concepts you have learned.