Beginning C# 7 Programming with Visual Studio 2017
معرفی کتاب «Beginning C# 7 Programming with Visual Studio 2017» نوشتهٔ Benjamin Delcamp Perkins; Jacob Vibe Hammer; Jon D Reid، منتشرشده توسط نشر WROX PRESS در سال 2018. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است. «Beginning C# 7 Programming with Visual Studio 2017» در دستهٔ بدون دستهبندی قرار دارد.
Easily get started programming using the ultra-versatile C# 7 and Visual Studio 2017 Beginning C# 7 Programming with Visual Studio 2017 is the beginner’s ultimate guide to the world’s most popular programming language. Whether you’re new to programming entirely, or just new to C#, there has never been a better time to get started. The new C# 7 and Visual Studio 2017 updates feature a number of new tools and features that streamline the workflow, simplify the code, and make it easier than ever to build high-quality apps. This book walks you through everything you need to know, starting from the very basics, to have you programming in no time. You’ll learn about variables, flow control, and object oriented programming, then move into Web and Windows programming as well as databases and XML. The companion website provides downloadable code examples, and practical Try It Out sections provide explicit, step-by-step instructions for writing your own useful, customizable code. C# 7 can be used to build Windows applications, program Windows 10, and write Web apps when used alongside ASP.NET. With programming skills becoming de rigueur in fields far beyond the tech world, C# 7 is a great place to start building versatile, helpful skills. This book gets you started quickly and easily with instruction from a master-team of C# programmers. Learn how to program using the world’s leading programming language Build smarter, faster apps using the latest features in C# 7 and Visual Studio 2017 Find and fix bugs sooner, saving headaches down the line Integrate with all .NET Core, Azure applications, cloud services, Docker containers, and more The world of programming can seem intimidating to a beginner, and the prospect of learning a whole new “language” can seem daunting. Beginning C# 7 Programming with Visual Studio 2017 demystifies the process and shows you how to bring your ideas to life. Cover Title Page Copyright About the Authors About the Technical Editor Credits Acknowledgments Contents Introduction Who This Book is for What This Book Covers How This Book is Structured The C# Language (Chapters 1–13) Windows Programming (Chapters 14–15) Cloud and Cross-Platform Programming (Chapters 16–19) Data Access (Chapters 20–23) Additional Techniques (Chapters 24–25) What you Need to use This Book Conventions Source Code Errata Part I: The C# Language Chapter 1: Introducing C# What is the .NET Framework? What’s in the .NET Framework? .NET Standard and .NET Core Writing Applications Using the .NET Framework and .NET Core CIL and JIT Assemblies Managed Code Garbage Collection Fitting it Together Linking What Is C#? Applications You Can Write with C# C# in this Book Visual Studio 2017 Visual Studio 2017 Products Solutions Chapter 2: Writing a C# Program The Visual Studio 2017 Development Environment Console Applications The Solution Explorer The Properties Window The Error List Window Desktop Applications Chapter 3: Variables and Expressions Basic C# Syntax Basic C# Console Application Structure Variables Simple Types Variable Naming Literal Values Binary Literals and Digit Separators String Literals Expressions Mathematical Operators Assignment Operators Operator Precedence Namespaces Chapter 4: Flow Control Boolean Logic Boolean Bitwise and Assignment Operators Operator Precedence Updated Branching The Ternary Operator The if Statement Checking More Conditions Using if Statements The switch Statement Looping do Loops while Loops for Loops Interrupting Loops Infinite Loops Chapter 5: More about Variables Type Conversion Implicit Conversions Explicit Conversions Explicit Conversions Using the Convert Commands Complex Variable Types Enumerations Defining Enumerations Structs Defining Structs Arrays Declaring Arrays foreach Loops Pattern Matching with switch case expression Multidimensional Arrays Arrays of Arrays String Manipulation Chapter 6: Functions Defining and Using Functions Return Values Parameters Parameter Matching Parameter Arrays Reference and Value Parameters Out Parameters Tuples Variable Scope Variable Scope in Other Structures Parameters and Return Values versus Global Data Local Functions The Main() Function Struct Functions Overloading Functions Using Delegates Chapter 7: Debugging and Error Handling Debugging in Visual Studio Debugging in Nonbreak (Normal) Mode Outputting Debugging Information Tracepoints Diagnostics Output Versus Tracepoints Debugging in Break Mode Entering Break Mode Monitoring Variable Content Stepping through Code Immediate and Command Windows The Call Stack Window Error Handling try...catch...finally Throw Expressions Listing and Configuring Exceptions Chapter 8: Introduction to Object-Oriented Programming What Is Object-Oriented Programming? What Is an Object? Properties and Fields Methods Everything’s an Object The Life Cycle of an Object Constructors Destructors Static and Instance Class Members Static Constructors Static Classes OOP Techniques Interfaces Disposable Objects Inheritance Polymorphism Interface Polymorphism Relationships between Objects Containment Collections Operator Overloading Events Reference Types versus Value Types OOP in Desktop Applications Chapter 9: Defining Classes Class Definitions in C# Interface Definitions System.Object Constructors and Destructors Constructor Execution Sequence OOP Tools in Visual Studio The Class View Window The Object Browser Adding Classes Class Diagrams Class Library Projects Interfaces Versus Abstract Classes Struct Types Shallow Copying Versus Deep Copying Chapter 10: Defining Class Members Member Definitions Defining Fields Defining Methods Defining Properties Tuple Deconstruction Refactoring Members Automatic Properties Additional Class Member Topics Hiding Base Class Methods Calling Overridden or Hidden Base Class Methods The this Keyword Using Nested Type Definitions Interface Implementation Implementing Interfaces in Classes Explicit Interface Member Implementation Additional Property Accessors Partial Class Definitions Partial Method Definitions Example Application Planning the Application The Card Class The Deck Class Writing the Class Library Adding the Suit and Rank Enumerations Adding the Card Class Adding the Deck Class A Client Application for the Class Library The Call Hierarchy Window Chapter 11: Collections, Comparisons, and Conversions Collections Using Collections Defining Collections Indexers Adding a Cards Collection to CardLib Keyed Collections and IDictionary Iterators Iterators and Collections Deep Copying Adding Deep Copying to CardLib Comparisons Type Comparisons Boxing and Unboxing The is Operator Pattern Matching with the is Operator Pattern Expression Value Comparisons Operator Overloading Adding Operator Overloads to CardLib The IComparable and IComparer Interfaces Sorting Collections Conversions Overloading Conversion Operators The as Operator Chapter 12: Generics What Are Generics? Using Generics Nullable Types Operators and Nullable Types The ?? Operator The ?. Operator Working with Nullable Types The System.Collections.Generic Namespace List Sorting and Searching Generic Lists Dictionary Modifying CardLib to Use a Generic Collection Class Defining Generic Types Defining Generic Classes The default Keyword Constraining Types Inheriting from Generic Classes Generic Operators Generic Structs Defining Generic Interfaces Defining Generic Methods Defining Generic Delegates Variance Covariance Contravariance Chapter 13: Additional C# Techniques The :: Operator and the Global Namespace Qualifier Custom Exceptions Adding Custom Exceptions to CardLib Events What Is an Event? Handling Events Defining Events Multipurpose Event Handlers The EventHandler and Generic EventHandler Types Return Values and Event Handlers Anonymous Methods Expanding and Using CardLib Attributes Reading Attributes Creating Attributes Initializers Object Initializers Collection Initializers Type Inference Anonymous Types Dynamic Lookup The dynamic Type Advanced Method Parameters Optional Parameters Optional Parameter Values The OptionalAttribute Attribute Optional Parameter Order Named Parameters Lambda Expressions Anonymous Methods Recap Lambda Expressions for Anonymous Methods Lambda Expression Parameters Lambda Expression Statement Bodies Lambda Expressions as Delegates and Expression Trees Lambda Expressions and Collections Part II: Windows Programming Chapter 14: Basic Desktop Programming XAML Separation of Concerns XAML in Action Namespaces Code-Behind Files The Playground WPF Controls Properties Dependency Properties Attached Properties Events Handling Events Routed Events Routed Commands Control Types Control Layout Basic Layout Concepts Stack Order Alignment, Margins, Padding, and Dimensions Border Visual Debugging Tools Layout Panels Canvas DockPanel StackPanel WrapPanel Grid The Game Client The About Window Designing the User Interface The Image Control The Label Control The TextBlock Control The Button Control The Options Window The TextBox Control The CheckBox Control The RadioButton Control The ComboBox Control The TabControl Handling Events in the Options Window Data Binding The DataContext Binding to Local Objects Static Binding to External Objects Dynamic Binding to External Objects Starting a Game with the Listbox Control Chapter 15: Advanced Desktop Programming Creating and Styling Controls Styles Templates Triggers Animations WPF User Controls Implementing Dependency Properties The Main Window The Menu Control Routed Commands with Menus Putting It All Together Refactoring the Domain Model The ViewModel Completing the Game Part III: Cloud and Cross-Platform Programming Chapter 16: Basic Cloud Programming The Cloud, Cloud Computing, and the Cloud Optimized Stack Cloud Patterns and Best Practices Using Microsoft Azure C# Libraries to Create a Storage Container Creating an ASP.NET 4.7 Web Site That Uses the Storage Container Chapter 17: Advanced Cloud Programming and Deployment Creating an ASP.NET Web API Deploying and Consuming an ASP.NET Web API on Microsoft Azure Scaling an ASP.NET Web API on Microsoft Azure Chapter 18: .NET Standard and .NET Core Cross-Platform Basics and Key “Must Know” Terms What Is .NET Standard, and Why Is It Needed? Shared Project, PCL, and .NET Standard Referencing and Targeting Frameworks What is .NET Core? Cross Platform Open Source Optimized for the Cloud Performance Modular Design Self-Contained Deployment Model Building and Packaging a .NET Standard Library Building a .NET Core Application with Visual Studio Porting from .NET Framework to .NET Core Identifying Third-Party Dependencies Understanding Which Features Are Not Available Upgrading the Current .NET Framework Target Choosing the Platforms to Target for the Program Chapter 19: ASP.NET and ASP.NET Core Overview of Web Applications Which ASP.NET to Use and Why ASP.NET Web Forms ASP.NET MVC ASP.NET Web API ASP.NET Core ASP.NET Web Site versus ASP.NET Web Application Project Types File Structure Compiling Deployment Using ASP.NET Web Forms Server Controls Input Validation State Management Authentication and Authorization Creating ASP.NET Core Web Applications IIS and Kestrel Razor Syntax Input Validation State Management Authentication and Authorization Dependency Injection Part IV: Data Access Chapter 20: Files File Classes for Input and Output The File and Directory Classes The FileInfo Class The DirectoryInfo Class Path Names and Relative Paths Streams Classes for Using Streams The FileStream Object File Position Reading Data Writing Data The StreamWriter Object The StreamReader Object Reading Data Asynchronous File Access Reading and Writing Compressed Files Monitoring the File System Chapter 21: XML and JSON XML Basics JSON Basics XML Schemas XML Document Object Model The XmlDocument Class The XmlElement Class Changing the Values of Nodes Inserting New Nodes Deleting Nodes Selecting Nodes Converting XML to JSON Searching XML with XPath Chapter 22: LINQ LINQ to XML LINQ to XML Functional Constructors Working with XML Fragments LINQ Providers LINQ Query Syntax Declaring a Variable for Results Using the var Keyword Specifying the Data Source: from Clause Specify Condition: where Clause Selecting Items: select Clause Finishing Up: Using the foreach Loop Deferred Query Execution LINQ Method Syntax LINQ Extension Methods Query Syntax versus Method Syntax Lambda Expressions Ordering Query Results Understanding the orderby Clause Querying a Large Data Set Using Aggregate Operators Using the Select Distinct Query Ordering by Multiple Levels Using Group Queries Using Joins Chapter 23: Databases Using Databases Installing SQL Server Express Entity Framework A Code First Database But Where Is My Database? Navigating Database Relationships Handling Migrations Creating and Querying XML from an Existing Database Part V: Additional Techniques Chapter 24: Windows Communication Foundation What Is WCF? WCF Concepts WCF Communication Protocols Addresses, Endpoints, and Bindings Contracts Message Patterns Behaviors Hosting WCF Programming The WCF Test Client Defining WCF Service Contracts Data Contracts Service Contracts Operation Contracts Message Contracts Fault Contracts Self-Hosted WCF Services Chapter 25: Universal Apps Getting Started Windows Universal Apps App Concepts and Design Screen Orientation Menus and Toolbars Tiles and Badges App Lifetime Lock Screen Apps App Development Adaptive Displays Relative Panel Adaptive Triggers FlipView Sandboxed Apps Disk Access Serialization, Streams, and Async Programming Navigation between Pages The CommandBar Control Managing State Common Elements of Windows Store Apps The Windows Store Packaging an App Creating the Package Appendix : Exercise Solutions Chapter 3 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Chapter 4 Solutions Exercise 1 Exercise 2 Exercise 3 Chapter 5 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Exercise 6 Chapter 6 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Chapter 7 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Chapter 8 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Chapter 9 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Chapter 10 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Chapter 11 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Chapter 12 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Exercise 6 Chapter 13 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Exercise 6 Exercise 7 Exercise 8 Chapter 14 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Chapter 15 Solutions Exercise 1 Exercise 2 Exercise 3 Chapter 16 Solutions Exercise 1 Exercise 2 Chapter 17 Solutions Exercise 1 Exercise 2 Chapter 20 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Exercise 6 Chapter 21 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Chapter 22 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Exercise 6 Chapter 23 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Chapter 24 Solutions Exercise 1 Exercise 2 Exercise 3 Exercise 4 Exercise 5 Chapter 25 Solutions Exercise 1 Exercise 2 Index EULA **Easily get started programming using the ultra-versatile C# 7 and Visual Studio 2017**__Beginning C# 7 Programming with Visual Studio 2017____de rigueur____Beginning C# 7 Programming with Visual Studio 2017__
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