بازیهای کامپیوتری، معماها و مسائلی که کودکان میتوانند بنویسند (کتاب آوون کملوت)
Basic Fun: Computer Games, Puzzles, and Problems Children Can Write (An Avon Camelot book)
معرفی کتاب «بازیهای کامپیوتری، معماها و مسائلی که کودکان میتوانند بنویسند (کتاب آوون کملوت)» (با عنوان لاتین Basic Fun: Computer Games, Puzzles, and Problems Children Can Write (An Avon Camelot book)) نوشتهٔ Susan Drake Lipscomb and Margaret Ann Zuanich، منتشرشده توسط نشر Avon Books در سال 1982. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
MORE BASIC THAN ABC KIDS! Write your own computer games! PARENTS! Your kids can show you how! TEACHERS! Use this book as a text for programming classes! There’s so much you can do on a computer—once you know how. This easy-to-follow guide can serve as an introduction to any computer which uses the BASIC programming language. BASIC FUN begins with the most simple programs for beginners and progresses to more difficult programs for expert programmers. There's everything from drawing a rocket ship that blasts off your video terminal to figuring out time differences around the world, and calculating your favorite ballplayer’s batting average to teaching your computer a magic trick. These programs are for anytime, anywhere—home and school—and anybody who's ever been interested, curious, or fascinated by computers. Introduction 1. PRINT: How the Computer Speaks 1. Poem 2. Flag 3. Love 4. Face 5. Stellar 6. Space 7. KNOCK KNOCK 8. Riddles 2. LET: Adding 2 and 2 1. Recycle 2. Baby Sister 3. Paper Route 4. Retirement 5. Moon 6. Pizza 7. Swim Team 8. Inheritance 9. Sleep-over 3. GOTO: Showing the Way 1. Stars 2. Counting 3. Power 4. Hunt 5. Gambler 6. Family Tree 4. INPUT: Talking to the Computer 1. Conversion 2. The Silicon Valley Game 3. The Great Magician 4. Batting Averages 5. Year 2000 6. Averages 7. Savings Account 8. Mileage 9. Recipe 5. STRINGS: Using Words with the Computer 1. Nonsense 2. A Man from Peru 3. A Young Lady Named Maude 4. Race 5. Rhyme 6. Names 7. Author 6. IF...THEN: How the Computer Makes Decisions 1. Tax 2. Foreign Currency 3. Mystery Code 4. Ten Speed 5. Time Difference 6. Interior Decorating 7. Driver's Test 8. Spelling 9. You Are a Detective 7. FUNCTIONS (INT, RND, ABS): Doing Complex Things the Easy Way 1. Soccer 2. Shell Game 3. Dice Game 4. Number Guessing Game 5. Number Sequences 6. How Warm Is Your Heart? 7. War 8. FOR...NEXT: The Computer Repeats Itself 1. Fancy Counting 2. Blast Off 3. Pinball 4. Paper, Rock, Scissors 5. Ring the Bell 9. FANCY PRINTING (TAB): Writing It Your Way 1. Rectangle 2. Design-a-Scarf 3. HIHO 4. Lifeguard 5. Shape 6. Party 7. Fleet 8. Award 10. SUBSCRIPTS: Where to Store Your Information 1. Most Valuable Player 2. Bank Statement 3. Pascal's Triangle 4. Sea Battle 11. SUBROUTINES: How the Pros Do It 1. Birthday 2. Math Quiz 3. Tennis 12. GAMES: Now You Can Do Your Own Thing 1. Ski Weekend 2. Backpack Appendix A Introduces The Fundamentals Of Computer Programming Using The Basic Programming Language. Includes Descriptions And Listings Of Programs Designed To Amuse And Challenge Users.
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