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Augmented Reality, Virtual Reality, and Computer Graphics: 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part ... Recognition, and Graphics Book 12242)

معرفی کتاب «Augmented Reality, Virtual Reality, and Computer Graphics: 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part ... Recognition, and Graphics Book 12242)» نوشتهٔ Lucio Tommaso De Paolis, Partrick Bourdot, Patrick Bourdot, Antonio Mongelli، منتشرشده توسط نشر Springer International Publishing;Springer در سال 1224. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.\* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry. **\*** The conference was held virtually due to the COVID-19 pandemic. Front Matter ....Pages I-XXV Front Matter ....Pages 1-1 How to Reduce the Effort: Comfortable Watching Techniques for Cinematic Virtual Reality (Sylvia Rothe, Lang Zhao, Arne Fahrenwalde, Heinrich Hußmann)....Pages 3-21 Asymmetrical Multiplayer Versus Single Player: Effects on Game Experience in a Virtual Reality Edutainment Game (Anders Hansen, Kirstine Bundgaard Larsen, Helene Høgh Nielsen, Miroslav Kalinov Sokolov, Martin Kraus)....Pages 22-33 Procedural Content Generation via Machine Learning in 2D Indoor Scene (Bruno Ježek, Adam Ouhrabka, Antonin Slabý)....Pages 34-49 Keeping It Real! (Mika P. Nieminen, Markus Kirjonen)....Pages 50-60 GazeRoomLock: Using Gaze and Head-Pose to Improve the Usability and Observation Resistance of 3D Passwords in Virtual Reality (Ceenu George, Daniel Buschek, Andrea Ngao, Mohamed Khamis)....Pages 61-81 Alert Characterization by Non-expert Users in a Cybersecurity Virtual Environment: A Usability Study (Alexandre Kabil, Thierry Duval, Nora Cuppens)....Pages 82-101 A Driving Simulator Study Exploring the Effect of Different Mental Models on ADAS System Effectiveness (Riccardo Rossi, Massimiliano Gastaldi, Francesco Biondi, Federico Orsini, Giulia De Cet, Claudio Mulatti)....Pages 102-113 Virtual Reality vs Pancake Environments: A Comparison of Interaction on Immersive and Traditional Screens (Raymond Holder, Mark Carey, Paul Keir)....Pages 114-129 VR Interface for Designing Multi-view-Camera Layout in a Large-Scale Space (Naoto Matsubara, Hidehiko Shishido, Itaru Kitahara)....Pages 130-140 Collaboration in Virtual and Augmented Reality: A Systematic Overview (Catlin Pidel, Philipp Ackermann)....Pages 141-156 A User Experience Questionnaire for VR Locomotion: Formulation and Preliminary Evaluation (Costas Boletsis)....Pages 157-167 Virtual Fitness Trail: A Complete Program for Elderlies to Perform Physical Activity at Home (Marta Mondellini, Marco Sacco, Luca Greci)....Pages 168-176 Exploring Players’ Curiosity-Driven Behaviour in Unknown Videogame Environments (Riccardo Galdieri, Mata Haggis-Burridge, Thomas Buijtenweg, Marcello Carrozzino)....Pages 177-185 Considering User Experience Parameters in the Evaluation of VR Serious Games (Kim Martinez, M. Isabel Menéndez-Menéndez, Andres Bustillo)....Pages 186-193 Virtual Reality Technologies as a Tool for Development of Physics Learning Educational Complex (Yevgeniya Daineko, Madina Ipalakova, Dana Tsoy, Aigerim Seitnur, Daulet Zhenisov, Zhiger Bolatov)....Pages 194-202 Evaluating the Effect of Reinforcement Haptics on Motor Learning and Cognitive Workload in Driver Training (Thomas G. Simpson, Karen Rafferty)....Pages 203-211 Front Matter ....Pages 213-213 Using Augmented Reality to Train Flow Patterns for Pilot Students - An Explorative Study (Günter Alce, Karl-Johan Klang, Daniel Andersson, Stefan Nyström, Mattias Wallergård, Diederick C. Niehorster)....Pages 215-231 Scalable Integration of Image and Face Based Augmented Reality (Nahuel A. Mangiarua, Jorge S. Ierache, María J. Abásolo)....Pages 232-242 Usability of an Input Modality for AR (Daniel Brice, Karen Rafferty, Seán McLoone)....Pages 243-254 State of the Art of Non-vision-Based Localization Technologies for AR in Facility Management (Dietmar Siegele, Umberto Di Staso, Marco Piovano, Carmen Marcher, Dominik T. Matt)....Pages 255-272 AI4AR: An AI-Based Mobile Application for the Automatic Generation of AR Contents (Roberto Pierdicca, Marina Paolanti, Emanuele Frontoni, Lorenzo Baraldi)....Pages 273-288 AR-Based Visual Aids for sUAS Operations in Security Sensitive Areas (Giulio Avanzini, Valerio De Luca, Claudio Pascarelli)....Pages 289-298 Global-Map-Registered Local Visual Odometry Using On-the-Fly Pose Graph Updates (Masahiro Yamaguchi, Shohei Mori, Hideo Saito, Shoji Yachida, Takashi Shibata)....Pages 299-311 Front Matter ....Pages 313-313 Combining HoloLens and Leap-Motion for Free Hand-Based 3D Interaction in MR Environments (Fakhreddine Ababsa, Junhui He, Jean-Remy Chardonnet)....Pages 315-327 Mixed Reality Annotations System for Museum Space Based on the UWB Positioning and Mobile Device (YanXiang Zhang, Yutong Zi)....Pages 328-342 A Glasses-Based Holographic Tabletop for Collaborative Monitoring of Aerial Missions (Bogdan Sikorski, Paolo Leoncini, Carlo Luongo)....Pages 343-360 Front Matter ....Pages 361-361 A Comparative Study of the Influence of the Screen Size of Mobile Devices on the Experience Effect of 3D Content in the Form of AR/VR Technology (YanXiang Zhang, Zhenxing Zhang)....Pages 363-374 Photogrammetric 3D Reconstruction of Small Objects for a Real-Time Fruition (Lucio Tommaso De Paolis, Valerio De Luca, Carola Gatto, Giovanni D’Errico, Giovanna Ilenia Paladini)....Pages 375-394 Adaptive Detection of Single-Color Marker with WebGL (Milan Košťák, Bruno Ježek, Antonín Slabý)....Pages 395-410 Users’ Adaptation to Non-standard Controller Schemes in 3D Gaming Experiences (Riccardo Galdieri, Mata Haggis-Burridge, Thomas Buijtenweg, Marcello Carrozzino)....Pages 411-419 3D Dynamic Hand Gestures Recognition Using the Leap Motion Sensor and Convolutional Neural Networks (Katia Lupinetti, Andrea Ranieri, Franca Giannini, Marina Monti)....Pages 420-439 RGB-D Image Inpainting Using Generative Adversarial Network with a Late Fusion Approach (Ryo Fujii, Ryo Hachiuma, Hideo Saito)....Pages 440-451 3D Radial Layout for Centrality Visualization in Graphs (Piriziwè Kobina, Thierry Duval, Laurent Brisson)....Pages 452-460 A Preliminary Study on Full-Body Haptic Stimulation on Modulating Self-motion Perception in Virtual Reality (Francesco Soave, Nick Bryan-Kinns, Ildar Farkhatdinov)....Pages 461-469 Back Matter ....Pages 471-473
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