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Ars Magica, 5th Edition (Ars Magica Fantasy Roleplaying)

معرفی کتاب «Ars Magica, 5th Edition (Ars Magica Fantasy Roleplaying)» نوشتهٔ Jonathan Tweet، Mark Rein-Hagen و David Chart، منتشرشده توسط نشر Atlas Games در سال 2004. این کتاب در 237 صفحه، فرمت pdf، زبان انگلیسی ارائه شده است.

Ars Magica ("The Art of Magic") is the award-winning roleplaying game that focuses on wizards who are as powerful as the ones we know from legend and literature, and the land of Mythic Europe, where those legends are real. The rules encourage players to develop their characters over long periods of time, and make the covenant, the home base of the characters, as central to the stories as any individual character. Troupe-style roleplaying allows players to take on the roles of different characters in different stories, so that the players have equal access to power even though the characters do not. This new edition is rewritten to improve the rules for existing players, and to be more attractive and accessible to new audiences. ATG0205 Ars Magica 5th Edition (Core Rulebook) by Atlas Games The Roleplaying Game of Myth and Magic Imagine an age where myth is real and where the superstitions of the common folk hold true: faeries dance in forest glades, angels protect the Church, demons corrupt the weak, and wizards wield magic beyond the ken of other mortals. You play these magi, gathered in covenants with your allies and servants, unlocking secret powers and creating wonders. You and your friends will also portray the loyal companions and grogs who stand with the magi, as a buffer between them and the mundane world that often misunderstands their power and motives. When adventures draw you out into the medieval world of Mythic Europe, your stories are the stuff of legend. Imagine a world where myth is real. Faeries dance in forest glades, angels protect the Church, demons corrupt the weak, and wizards wield magic beyond the ken of other mortals. You play these magi, gathered in covenants with your allies and servants, unlocking secret powers and creating wonders. When adventures draw you out into the medieval world, your stories are the stuff of legend On the day the faeries came to burn the village, Walter was repairing the thatch on his roof.
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