Animation: The Whole Story, Revised Edition
معرفی کتاب «Animation: The Whole Story, Revised Edition» نوشتهٔ Tolkien، John Ronald Reuel و Beckerman, Howard، منتشرشده توسط نشر Allworth Press;Skyhorse Publishing Company در سال 2012. این کتاب در فرمت epub، زبان انگلیسی ارائه شده است.
Cover; Title; Copyright; Contents; Acknowledgments; Foreword; Preface; Part One: An Animator's History of Animation; 1 The Curtain Rises; 2 The Studios Are Born; 3 Jolson Speaks, Mickey Squeaks; 4 Cartoonland's Call to Action; 5 From Bullwinkle to Bart, and Beyond; Part Part Two: The Story Takes Shape; 6 Drawing: The Bare Bones; 7 Character Creation; 8 Storytelling with Animation; 9 Direction; 10 Layout: All the World?s a Stage; Part Part Three: The Story Comes to Life; 11 Animation: Moments in Time; 12 Locomotion: The Illusion of Movement; 13 Using Color; 14 Filming, Frame by Frame;Professional animator Howard Beckerman has drawn them all: Popeye, Heckle & Jeckle, even Mickey Mouse. In Animation, he offers a road map to the complex art of making an animated feature. Vivid sketches, screen shots, and step-by-step illustrations show how to make a drawing come to life, create storyboards, use form and color, develop a soundtrack, edit, and more. This new edition is also thoroughly updated to reflect the latest trends surrounding digital technology. Animation provides artists and aspiring filmmakers with everything they need to carve their niche in today's quickly evolving a. A valuable and exhaustive guide.Animation World Professional animator Howard Beckerman has drawn them Popeye, Heckle & Jeckle, even Mickey Mouse. In Animation, he offers a road map to the complex art of making an animated feature. Vivid sketches, screen shots, and step-by-step illustrations show how to make a drawing come to life, create storyboards, use form and color, develop a soundtrack, edit, and more. This new edition is also thoroughly updated to reflect the latest trends surrounding digital technology. Animation provides artists and aspiring filmmakers with everything they need to carve their niche in todays quickly evolving animation industry. Contains a well-chosen portfolio of 437 visual examples and step-by-step instructions Copublished with the School of Visual Arts Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers. Cover Title Copyright Contents Acknowledgments Foreword Preface Part One: An Animator's History of Animation 1 The Curtain Rises 2 The Studios Are Born 3 Jolson Speaks, Mickey Squeaks 4 Cartoonland's Call to Action 5 From Bullwinkle to Bart, and Beyond Part Part Two: The Story Takes Shape 6 Drawing: The Bare Bones 7 Character Creation 8 Storytelling with Animation 9 Direction 10 Layout: All the World?s a Stage Part Part Three: The Story Comes to Life 11 Animation: Moments in Time 12 Locomotion: The Illusion of Movement 13 Using Color 14 Filming, Frame by Frame 15 The Soundtrack and EditingPart Part Four: The Story Goes Forth 16 Computer Animation 17 The Business of Animation A Final Word Appendixes A Time/Frame Calculator B Exercises C Resources Glossary Bibliography Index Books From Allworth Press Professional animator Howard Beckerman has drawn them all: Popeye, Heckle & Jeckle, even Mickey Mouse. In Animation, he offers a road map to the complex art of making an animated feature. Vivid sketches, screen shots, and step-by-step illustrations show how to make a drawing come to life, create storyboards, use form and color, develop a soundtrack, edit, and more. This new edition is also thoroughly updated to reflect the latest trends surrounding digital technology. Animation provides artists and aspiring filmmakers with everything they need to carve their niche in today’s quickly evolving animation industry. Pt. 1: An animator's history of animation. The curtain rises ; The studios are born ; Jolson speaks, Mickey squeaks ; Cartoonland's call to action ; From Bullwinkle to Bart, and beyond Pt. 2: The story takes shape. Drawing : the bare bones ; Character creation ; Storytelling with animation ; Direction ; Layout : all the world's a stage Pt. 3: The story comes to life. Animation : moments in time ; Locomotion : the illusion of movement ; Using color ; Filming, frame by frame ; The soundtrack and editing Pt. 4: The story goes forth. Computer animation ; The business of animation. Traces the history of animation from early attempts to bring images to life to the digital age, discussing changing techniques and styles, and looking at opportunities available to animators in film, television, and online
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