Android studio new media fundamentals : content production of digital audio/video, illustration, and 3D animation
معرفی کتاب «Android studio new media fundamentals : content production of digital audio/video, illustration, and 3D animation» نوشتهٔ Wallace Jackson (auth.)، منتشرشده توسط نشر Apress : Imprint : Apress در سال 2015. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
1. Enhance Your Android Apps: Use New Media Assets -- 2. Digital Images: Concepts, Terminology and Formats -- 3. Digital Image Assets: Data Footprint Optimization -- 4. Digital Audio: Concepts, Terminology and Formats -- 5. Digital Audio Assets: Data Footprint Optimization -- 6. Digital Video: Concepts, Terminology and Formats -- 7. Digital Video Assets: Data Footprint Optimization -- 8. Digital Illustration: Concepts, Terminology and Formats -- 9. Digital Illustration Assets: Data Footprint Optimization -- 10. 3D Animation: Concepts, Terminology and Formats -- 11. Referencing New Media Assets in Android Studio -- 12. Optimizing New Media Assets in Android Studio.;Android Studio Content Production Fundamentals title introducing the reader to the concepts and terminology behind digital imaging (raster/bitmap/GIMP), digital illustration (vector/SVG/Inkscape), and digital audio (editing/effects/Audacity) and covers how to develop and optimize these types of content for use in Android OS using Android Studio 5.3.1. What You Will Learn? What are the primary genres of new media content production? What new media assets Android Studio supports? What are the concepts behind new media content production? How to Install and use GIMP, Inkscape, and Audacity software? How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development. This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important. What You Will Learn • What are the primary genres of new media content production • What new media assets Android Studio supports • What are the concepts behind new media content production • How to Install and use GIMP, Inkscape, and Audacity software • How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development Audience Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers. Front Matter....Pages i-xiii Enhancing Android Apps: Using New Media Assets....Pages 1-9 Digital Images: Concepts and Terminology....Pages 11-26 Digital Image Assets: Data Footprint Optimization....Pages 27-32 Digital Audio: Concepts and Terminology....Pages 33-41 Digital Audio Assets: Data Footprint Optimization....Pages 43-56 Digital Video: Concepts and Terminology....Pages 57-64 Digital Video Assets: Data Footprint Optimization....Pages 65-76 Digital Illustration: Concepts and Terminology....Pages 77-85 Digital Illustration: Data Footprint Optimization....Pages 87-100 3D New Media: Concepts and Terminology....Pages 101-116 3D New Media: Data Formats and Platforms....Pages 117-127 Referencing New Media Assets in Android Studio....Pages 129-136 Back Matter....Pages 137-142
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