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Android Studio 3.6 Development Essentials - Java Edition : Developing Android 10 (Q) Apps Using Android Studio 3.6, Java and Android Jetpack

معرفی کتاب «Android Studio 3.6 Development Essentials - Java Edition : Developing Android 10 (Q) Apps Using Android Studio 3.6, Java and Android Jetpack» نوشتهٔ Neil Smyth، منتشرشده توسط نشر Packt Publishing در سال 2020. این کتاب در فرمت epub، زبان انگلیسی ارائه شده است. «Android Studio 3.6 Development Essentials - Java Edition : Developing Android 10 (Q) Apps Using Android Studio 3.6, Java and Android Jetpack» در دستهٔ بدون دسته‌بندی قرار دارد.

Update your Android studio skills and build modern Android applications using Java Key Features Develop a comprehensive understanding of Android Jetpack Build your familiarity with Android architecture guidelines Study the design of Android applications and its user interfaces in-depth Book Description To meet the demands of the mobile market and keep its developer community ahead, Android rolls out frequent updates. Focussing on Android Jetpack libraries, this book teaches you how to build reliable Android applications using Java. The book begins with the set-up of Android development and testing environments on Windows, macOS, and Linux. You will create an Android app and test it on an Android virtual device and a physical Android device. Next, you'll explore the features of Android Studio 3.6, Android 10, Android architecture, and Android Jetpack. Moving ahead, you'll cover touch-screen handling, cloud-based file storage, and foldable...

Fully updated for Android Studio 3.6, Android 10 (Q), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language.

An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment.

Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding.

More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support.

The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.

In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console.

Other key features of Android Studio 3.6 and Android 10 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains, barriers, direct reply notifications, view bindings and multi-window support.

Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration.

Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Fully updated for Android Studio 3.6, Android 10 (Q), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3.6 and Android 10 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains, barriers, direct reply notifications, view bindings and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.
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