Adventure Time and Philosophy: The Handbook for Heroes (Popular Culture and Philosophy (87))
معرفی کتاب «Adventure Time and Philosophy: The Handbook for Heroes (Popular Culture and Philosophy (87))» نوشتهٔ Michaud, Nicolas، منتشرشده توسط نشر Open Court Publishing Company در سال 2015. این کتاب در فرمت epub، زبان انگلیسی ارائه شده است.
__Adventure Time and Philosophy__ is a monster-beating, wild ride of philosophical mayhem. One of the deepest and most thoughtful television shows ever to assault human brain waves, __Adventure Time__ shows us what the world could be like, challenging everything we know about life, meaning, heroism, and even burritos, and it’s time to give the show some serious thought. This book screws open our cranial lids, mucks about in the mess that is our heads, and attempts to come to some answers about the nature of reality. __Adventure Time and Philosophy__ is a chance to put down your broadsword, put your exhausted monster-slaying feet up, and try to figure out why you spend your time rescuing people in distress and fighting for justice. Who better than Finn and Jake to have as companions when taking on Plato, Nietzsche, and Baudrillard or encountering the Slime Princess, the Ice King, and Marceline the Vampire Queen? Filled with chapters written by a colorful cast of characters, __Adventure Time and Philosophy__ enlightens us about the profound and life-affirming spiritual subtext and dark comedic elements of an awesomely fantastic show. Adventure Time and Philosophy is a monster-beating, wild ride of philosophical mayhem. The authors have come together to understand and explore one of the deepest and most thoughtful television shows ever to assault human brain waves. Where Adventure Time shows us what the world could be like, this book screws open our cranial lids, mucks about in the mess that is our heads, and attempts to come to some answers about the nature of reality. Adventure Time challenges everything we know about life, meaning, heroism, and even burritos. And it's time to give the show some serious thought. Adventure Time and Philosophy is a chance to put down your broadsword, put your exhausted monster-slaying feet up, and try to figure out why you spend your time rescuing people in distress and fighting for justice. What is justice anyway? If you don't happen to have your pocket edition of the Enchiridion on hand, and Billy the Hero *wicked guitar solo* hasn't been returning your calls, pick up Adventure Time and Philosophy and learn what it means to be a real hero! The authors of the chapters will prove that Adventure Time is much more than a cartoon, it's a way of life. . . . It's also the future!-—a post-apocalyptic future 10,000 years after the Great Mushroom War, actually. Who better to have as companions than Finn and Jake when taking on Plato, Nietzsche, and Baudrillard or encountering the Slime Princess, the Ice King, and Marceline the Vampire Queen. In a review of the show in Entertainment Weekly , Darren Franich characterized Adventure Time as a “hybrid sci-fi/fantasy/horror/musical/fairy tale, with echoes of Calvin and Hobbes , Hayao Miyazaki, Final Fantasy , Richard Linklater, Where the Wild Things Are , and the music video you made with your high school garage band." This book is filled with chapters written by a colorful cast of characters who enlighten us about the profound and life-affirming spiritual subtext and dark comedic elements of an awesomely fantastic show. Machine Generated Contents Note: I. Nasty, Brutish, And Sweet -- 1. The Finn-losophy Of Adventure Time / John V. Karavitis -- 2. Poetical! The Art-science Wars In Ooo / Daniel Leonard -- 3. Power And Parenthood In The Land Of Ooo / David Caballeros -- 4. Who Governs Ooo? / Adam Barkman -- 5. Should Simon Have Saved Marceline? / Matthew Montoya -- 6. Games Vampires Play / Trip Mccrossin -- Ii. Glob Said The Word And It Was Cabbage! -- 7. Dude. Stop. Saying. All This. Crazy. Nonsense / Nicolas Michaud -- 8. Ice King Blues / Greg Littmann -- 9. The Owl And The One-armed Boy / Liam Miller -- 10. Did Prismo Create The Best Possible World? / Matthew Montoya -- 11. Oh God, Where The Glob Art Thou? / Poom Namvol -- Iii. Life Is But A Croak Dream 12. The Paradox Of Horror And The Ocean Of Fear / Michael J. Muniz -- 13. Play Time? Interpretation Time! / Marty Jones -- 14. If A Tree Fort Falls In A Forest... / Robert Arp -- 15. What's Time Anyhoo? / Ronald S. Green -- 16. Ooo, Who's Dreaming? / Christopher Ketcham -- Iv. What Are You? -- 17. When I Don't Remember You / Nicolas Michaud -- 18. When My Gameboy Became Self-aware / David Degginger -- 19. Imagined Worlds And Real Lessons / Daniel Vella -- 20. A Buff Baby Who Can Puncha Yo' Buns / M. Blankier -- 21. Beemo Unplugged / Christopher Ketcham -- V. For Righteous Eyes Only -- 22. Finn's No Hero! / Scott Forest Aikin -- 23. How To Be A Hero / Greg Littmann -- 24. Our Real-life Enchiridions / Michael J. Muniz -- 25. I Want To Be Your Hero, Maybe! / Rakel Blondal Sveinsdottir -- 26. Our Heroes! / Trip Mccrossin. Edited By Nicolas Michaud. Includes Bibliographical References (p. 293-295) And Index. By many accounts, HBO's The Wire was and remains the greatest and most important television drama of all time. Conceived by writers David Simon and ex-Baltimore homicide detective Ed Burns, this five-season, sixty-episode tour de force has raised the bar for compelling, intelligent television production. With each season addressing a different arena of life in the city of Baltimore, and each season's narratives tapping into those from previous seasons, The Wire was able to reveal the overlapping, criss-crossing, and colliding realities that shape--if not control--the people, institutions, and culture of the modern American city. The Wire and Philosophy celebrates this show's realism as well as its intellectual and philosophical clarity. Selected philosophers who are fans of The Wire tap into these conflicts and interconnections to expose the underlying philosophical issues and assumptions and pursue questions, such as, can cops really tell whether they are smarter than their perps? Or do they fall victim to intellectual vanity? Do individuals really have free will to resist the temptations--of gangs, of drugs, or corruption--that surround them? Is David Simon a modern-day Marx who sees capitalism leading ultimately to its own collapse, or is Baltimore's story uniquely its own? This Ain't Aruba, Bitch / Joanna Crosby -- All In The Game / Ty Fagan -- Locke'd In The Game? / William Allen -- Wee-bey's Way / David Bzdak -- When A Lie Ain't Just A Lie / Sean Mcaleer -- Came To Do Good, Stayed To Do Well / Jason Grinnell -- Giving A Fuck When It's Not Your Turn / Jim Thompson -- What If Nobody Walks The Straight And Narrow Track? / Don Fallis -- Is Omar The Nietzschean Overman? / W. Scott Clifton -- The Best Of Boys And Lads / Kenn Fisher -- Omar The Virtuous Thug / Jonathan Trerise -- No Women Up In The Game / Mona Rocha And James Rocha -- Capital Noir / Tommy J. Curry -- Hard Times After Hard Time / Zachary Hoskins And Nora Wikoff -- The Wire As American Tragedy / Avram Gurland-blaker -- The Birth Of Tragedy From The Spirit Of Baltimore / John Thomas Brittingham -- The Wire, Or, What To Do In Non-evental Times / Slavoj Žižik -- Class Projects And The Project Class / Seth Vannatta -- You Gonna Get Got / Kody W. Cooper -- Is Our Thing Really A Part Of The Big Thing? / Nathan Eckstrand -- Stop Snitching, Screw The System / Myisha Cherry. Edited By David Bzdak, Joanna Crosby, And Seth Vannatta. Includes Bibliographical References And Index. By many accounts, HBO's The Wire was and remains the greatest and most important television drama of all time. The Wire was able to reveal the overlapping, criss-crossing, and colliding realities that shape - if not control - the people, institutions, and culture of the modern American city. This book celebrates this show's realism. This book examines the spiritual subtext and dark comedic elements of the television program Adventure Time
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