Advances in Visual Computing: Third International Symposium, ISVC 2007, Lake Tahoe, NV, USA, November 26-28, 2007, Proceedings, Part I (Lecture Notes in Computer Science, 4841)
معرفی کتاب «Advances in Visual Computing: Third International Symposium, ISVC 2007, Lake Tahoe, NV, USA, November 26-28, 2007, Proceedings, Part I (Lecture Notes in Computer Science, 4841)» نوشتهٔ Giorgio Panin, Alois Knoll (auth.), George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Nikos Paragios, Syeda-Mahmood Tanveer, Tao Ju, Zicheng Liu, Sabine Coquillart, Carolina Cruz-Neira, Torsten Müller, Tom Malzbender (eds.)، منتشرشده توسط نشر Springer-Verlag Berlin Heidelberg. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
It is with great pleasure that we welcome you to the Proceedings of the 3rd - ternational Symposium on Visual Computing (ISVC 2007) held in Lake Tahoe, Nevada/California. ISVC o?ers a common umbrella for the four main areas of visualcomputing including vision,graphics,visualization,andvirtualreality.Its goal is to provide a forum for researchers, scientists, engineers and practitioners throughout the world to present their latest research ?ndings, ideas, devel- ments, and applications in the broader area of visual computing. Thisyear,theprogramconsistedof14oralsessions,1postersession,6special tracks, and 6 keynote presentations. Following a very successful ISVC 2006, the response to the call for papers was almost equally strong; we received over 270 submissions for the main symposium from which we accepted 77 papers for oral presentation and 42 papers for poster presentation. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 32 papers were accepted for oral presentation and 5 papers for poster presentation in the special tracks. Front Matter....Pages - Real-Time 3D Face Tracking with Mutual Information and Active Contours....Pages 1-12 Robust Infants Face Tracking Using Active Appearance Models: A Mixed-State CONDENSATION Approach....Pages 13-23 Gradient-Based Hand Tracking Using Silhouette Data....Pages 24-35 Using Gaussian Processes for Human Tracking and Action Classification....Pages 36-45 Superpixel Analysis for Object Detection and Tracking with Application to UAV Imagery....Pages 46-55 Nonuniform Segment-Based Compression of Motion Capture Data....Pages 56-65 Image-Space Collision Detection Through Alternate Surface Peeling....Pages 66-75 Robust Classification of Strokes with SVM and Grouping....Pages 76-87 Locally Adjustable Interpolation for Meshes of Arbitrary Topology....Pages 88-97 A GPU-Based Algorithm for Building Stochastic Clustered-Dot Screens....Pages 98-105 Optimized HLOD Refinement Driven by Hardware Occlusion Queries....Pages 106-117 Autopolis: Allowing User Influence in the Automatic Creation of Realistic Cities....Pages 118-129 Simulation of Flexible Tubes in VR....Pages 130-136 Blur in Human Vision and Increased Visual Realism in Virtual Environments....Pages 137-148 Embedded Multigrid Approach for Real-Time Volumetric Deformation....Pages 149-159 A Novel Optical Tracking Algorithm for Point-Based Projective Invariant Marker Patterns....Pages 160-169 Automatic Subcortical Structure Segmentation Using Probabilistic Atlas....Pages 170-178 Integrative Geometric-Hashing Approaches to Binding Site Modeling and Ligand-Protein Interaction Prediction....Pages 179-188 4D Ventricular Segmentation and Wall Motion Estimation Using Efficient Discrete Optimization....Pages 189-198 Teniæ Coli Detection from Colon Surface: Extraction of Anatomical Markers for Virtual Colonoscopy....Pages 199-207 A Quantitative Object-Level Metric for Segmentation Performance and Its Application to Cell Nuclei....Pages 208-219 A Convex Semi-definite Positive Framework for DTI Estimation and Regularization....Pages 220-229 Robust Self-calibration from Single Image Using RANSAC....Pages 230-237 Contour Matching in Omnidirectional Images....Pages 238-247 A Progressive Edge-Based Stereo Correspondence Method....Pages 248-257 Creating Stereoscopic (3D) Video from a 2D Monocular Video Stream....Pages 258-267 3D Shape Recovery by the Use of Single Image Plus Simple Pattern Illumination....Pages 268-277 Reliable Depth Map Regeneration Via a Novel Omnidirectional Stereo Sensor....Pages 278-287 An Anti-aliasing Technique for Voxel-Based Massive Model Visualization Strategies....Pages 288-297 Photo-Realistic Depth-of-Field Effects Synthesis Based on Real Camera Parameters....Pages 298-309 Anisotropic Potential Field Maximization Model for Subjective Contour from Line Figure....Pages 310-320 Surface Reconstruction from Constructive Solid Geometry for Interactive Visualization....Pages 321-330 Interactive Glyph Placement for Tensor Fields....Pages 331-340 Tensor Lines in Tensor Fields of Arbitrary Order....Pages 341-350 Image Compression Using Data-Dependent Triangulations....Pages 351-362 Unsynchronized 4D Barcodes....Pages 363-374 A Control Architecture for Long-Term Autonomy of Robotic Assistants....Pages 375-384 Classification of Structural Cartographic Objects Using Edge-Based Features....Pages 385-392 Determining Atmospheric Dust Concentrations During Strong Flow Perturbations Using a Digital-Optical Technique....Pages 393-402 Visual Print Quality Evaluation Using Computational Features....Pages 403-413 Follow the Beat? Understanding Conducting Gestures from Video....Pages 414-423 A Quantitative Comparison of Two New Motion Estimation Algorithms....Pages 424-431 A Binary Decision Tree Based Real-Time Emotion Detection System....Pages 432-441 Building Petri Nets from Video Event Ontologies....Pages 442-451 Feature-Adaptive Motion Energy Analysis for Facial Expression Recognition....Pages 452-463 Boosting with Temporal Consistent Learners: An Application to Human Activity Recognition....Pages 464-475 Automated Scene-Specific Selection of Feature Detectors for 3D Face Reconstruction....Pages 476-487 A Dynamic Component Deforming Model for Face Shape Reconstruction....Pages 488-497 Facial Feature Detection Under Various Illuminations....Pages 498-508 Comparing a Transferable Belief Model Capable of Recognizing Facial Expressions with the Latest Human Data....Pages 509-520 3D Face Scanning Systems Based on Invisible Infrared Coded Light....Pages 521-530 A New Statistical Model Combining Shape and Spherical Harmonics Illumination for Face Reconstruction....Pages 531-541 SketchSurfaces: Sketch-Line Initialized Deformable Surfaces for Efficient and Controllable Interactive 3D Medical Image Segmentation....Pages 542-553 Visualization of Resource Allocation in Large-Scale Mobile Ad Hoc Networks....Pages 554-563 A Scalable Aural-Visual Environment for Security Event Monitoring, Analysis, and Response....Pages 564-575 Complexity Analysis for Information Visualization Design and Evaluation....Pages 576-585 A GPU Framework for the Visualization and On-the-Fly Amplification of Real Terrains....Pages 586-597 Iterative Methods for Visualization of Implicit Surfaces On GPU....Pages 598-609 Fast Codebook Generation by Sequential Data Analysis for Object Classification....Pages 610-620 Iris Recognition: An Entropy-Based Coding Strategy Robust to Noisy Imaging Environments....Pages 621-632 Radial Edge Configuration for Semi-local Image Structure Description....Pages 633-643 Learning 3D Object Recognition from an Unlabelled and Unordered Training Set....Pages 644-651 Is Pinocchio’s Nose Long or His Head Small? Learning Shape Distances for Classification....Pages 652-661 Probabilistic Combination of Visual Cues for Object Classification....Pages 662-671 Hill Climbing Algorithm for Random Sample Consensus Methods....Pages 672-681 FPGA Implementation of a Feature Detection and Tracking Algorithm for Real-time Applications....Pages 682-691 Utilizing Semantic Interpretation of Junctions for 3D-2D Pose Estimation....Pages 692-701 Shape from Texture of Developable Surfaces Via Fourier Analysis....Pages 702-713 Skeleton-Based Data Compression for Multi-camera Tele-Immersion System....Pages 714-723 A CUDA-Supported Approach to Remote Rendering....Pages 724-733 Dynamic Balance Control Following Disturbance of Virtual Humans....Pages 734-744 Haptic Exploration of Mathematical Knots....Pages 745-756 Fitting the World to the Mind: Transforming Images to Mimic Perceptual Adaptation....Pages 757-768 Wavelet-Based Stratified Irradiance Caching for Efficient Indirect Illumination....Pages 769-780 Efficient and Realistic Cumulus Cloud Simulation Based on Similarity Approach....Pages 781-791 Six Degrees of Freedom Incremental Occlusion Horizon Culling Method for Urban Environments....Pages 792-803 A Framework for Exploring High-Dimensional Geometry....Pages 804-815 Direct Extraction of Normal Mapped Meshes from Volume Data....Pages 816-826 Back Matter....Pages - Annotation The two volume set LNCS 4841 and LNCS 4842 constitutes the refereed proceedings of the Third International Symposium on Visual Computing, ISVC 2007, held in Lake Tahoe, NV, USA in November 2007. The 77 revised full papers and 42 poster papers presented together with 32 full and 5 poster papers of 6 special tracks were carefully reviewed and selected from more than 270 submissions. The papers cover the four main areas of visual computing: vision, graphics, visualization, and virtual reality. There 6 additional special tracks address issues such as intelligent algorithms for smart monitoring of complex environments, object recognition, image databases, algorithms for the understanding of dynamics in complex and cluttered scenes, medical data analysis, and soft computing in image processing. The papers of this volume are organized in topical sections on motion and tracking, computer graphics, virtual reality, medical data analysis, calibration/reconstruction, visualization, computer vision applications, algorithms for the understanding, face reconstruction and processing, object recognition, and shape/motion/tracking It is with great pleasure that we welcome you to the Proceedings of the 3rd - ternational Symposium on Visual Computing (ISVC 2007) held in Lake Tahoe, Nevada/California. ISVC o?ers a common umbrella for the four main areas of visualcomputing including vision, graphics, visualization, andvirtualreality. Its goal is to provide a forum for researchers, scientists, engineers and practitioners throughout the world to present their latest research?ndings, ideas, devel- ments, and applications in the broader area of visual computing. Thisyear, theprogramconsistedof14oralsessions,1postersession,6special tracks, and 6 keynote presentations. Following a very successful ISVC 2006, the response to the call for papers was almost equally strong; we received over 270 submissions for the main symposium from which we accepted 77 papers for oral presentation and 42 papers for poster presentation. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 32 papers were accepted for oral presentation and 5 papers for poster presentation in the special tracks The two volume set LNCS 8887 and 8888 constitutes the refereed proceedings of the 10th International Symposium on Visual Computing, ISVC 2014, held in Las Vegas, NV, USA. The 74 revised full papers and 55 poster papers presented together with 39 special track papers were carefully reviewed and selected from more than 280 submissions. The papers are organized in topical sections: Part I (LNCS 8887) comprises computational bioimaging, computer graphics; motion, tracking, feature extraction and matching, segmentation, visualization, mapping, modeling and surface reconstruction, unmanned autonomous systems, medical imaging, tracking for human activity monitoring, intelligent transportation systems, visual perception and robotic systems. Part II (LNCS 8888) comprises topics such as computational bioimaging , recognition, computer vision, applications, face processing and recognition, virtual reality, and the poster sessions. The two volume set LNCS 4841 and LNCS 4842 constitutes the refereed proceedings of the Third International Symposium on Visual Computing, ISVC 2007, held in Lake Tahoe, NV, USA, in November 2007. The 77 revised full papers and 42 poster papers presented together with 32 full and five poster papers of six special tracks were carefully reviewed and selected. The papers cover the four main areas of visual computing: vision, graphics, visualization, and virtual reality.
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