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ادوبی فلش پروفشنال CS6: کتاب کار رسمی از ادوبی سیستمز: کلاس در یک کتاب

Adobe Flash Professional CS6: the official training workbook from Adobe Systems: Classroom in a Book

معرفی کتاب «ادوبی فلش پروفشنال CS6: کتاب کار رسمی از ادوبی سیستمز: کلاس در یک کتاب» (با عنوان لاتین Adobe Flash Professional CS6: the official training workbook from Adobe Systems: Classroom in a Book) نوشتهٔ Adobe Creative Team، منتشرشده توسط نشر Adobe Press در سال 2012. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.

Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Flash Professional CS6 choose Adobe Flash Professional CS6 Classroom in a Book from the Adobe Creative Team. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS6. Readers learn what they need to know to create engaging interactive content with Flash CS6. In addition to learning the key elements of the Flash interface, including panels, timelines, and frames, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for publishing. ¿ This completely revised CS6 edition shows readers how to generate sprite sheets for enhanced game development workflow and deliver apps with a prepackaged Adobe AIR captive runtime for better user experience. The book also covers the new, powerful, and intuitive tools and integrated support for reaching audiences across devices that run on Android and iOS platforms by targeting the Adobe AIR 3.2 runtime. The companion DVD includes lesson files so readers can work along with the book, as well video training from Learn Adobe Flash Professional CS6 by Video. ¿ “The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” —Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. ¿ All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for'Where are the lesson files?'Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear. CONTENTS 5 GETTING STARTED 10 About Classroom in a Book 10 What’s New 10 Prerequisites 11 Installing Flash 12 Copying the Lesson Files 13 How to Use the Lessons 14 Additional Resources 14 Adobe Certification 15 1 GETTING ACQUAINTED 17 Starting Flash and Opening a File 19 Getting to Know the Workspace 21 Working with the Library Panel 25 Understanding the Timeline 27 Organizing Layers in a Timeline 34 Using the Properties Inspector 37 Using the Tools Panel 40 Undoing Steps in Flash 44 Previewing Your Movie 45 Modifying the Content and Stage 47 Saving Your Movie 48 Publishing Your Movie 53 Finding Resources for Using Flash 54 Checking for Updates 55 2 WORKING WITH GRAPHICS 57 Getting Started 59 Understanding Strokes and Fills 59 Creating Shapes 60 Making Selections 61 Editing Shapes 62 Using Gradient and Bitmap Fills 66 Making Patterns and Decorations 70 Creating Curves 79 Creating Transparencies 82 Creating and Editing Text 84 3 CREATING AND EDITING SYMBOLS 87 Getting Started 89 Importing Illustrator Files 90 About Symbols 91 Creating Symbols 94 Importing Photoshop Files 95 Editing and Managing Symbols 97 Changing the Size and Position of Instances 104 Changing the Color Effect of Instances 107 Understanding Display Options 109 Applying Filters for Special Effects 112 Positioning in 3D Space 113 4 ADDING ANIMATION 119 Getting Started 121 About Animation 122 Understanding the Project File 122 Animating Position 123 Changing the Pacing and Timing 126 Animating Transparency 129 Animating Filters 132 Animating Transformations 136 Changing the Path of the Motion 140 Swapping Tween Targets 145 Creating Nested Animations 146 Using the Motion Editor 149 Easing 154 Animating 3D Motion 161 Testing Your Movie 164 5 ARTICULATED MOTION AND MORPHING 167 Getting Started 169 Articulated Motion with Inverse Kinematics 170 Constraining Joints 179 Inverse Kinematics with Shapes 187 Armature Options 195 Morphing with Shape Tweens 199 Using Shape Hints 202 Simulating Physics with Inverse Kinematics 205 6 CREATING INTERACTIVE NAVIGATION 213 Getting Started 215 About Interactive Movies 215 Creating Buttons 216 Understanding ActionScript 3.0 226 Preparing the Timeline 230 Adding a Stop Action 231 Creating Event Handlers for Buttons 231 Creating Destination Keyframes 235 Creating a Home Button with Code Snippets 239 Code Snippets Options 244 Playing Animation at the Destination 246 Animated Buttons 251 7 USING TEXT 255 Getting Started 257 Understanding TLF Text 258 Adding Simple Text 261 Adding Multiple Columns 269 Wrapping Text 273 Hyperlinking Text 282 Creating User-input Text 284 Loading External Text 291 8 WORKING WITH SOUND AND VIDEO 299 Getting Started 301 Understanding the Project File 302 Using Sounds 303 Understanding Flash Video 315 Using Adobe Media Encoder 316 Understanding Encoding Options 319 Playback of External Video 327 Working with Video and Transparency 331 Using Cue Points 335 Embedding Flash Video 344 9 LOADING AND CONTROLLING FLASH CONTENT 351 Getting Started 353 Loading External Content 355 Removing External Content 363 Controlling Movie Clips 364 Creating Masks 365 10 PUBLISHING FLASH DOCUMENTS 373 Getting Started 375 Testing a Flash Document 376 Understanding Publishing 378 Publishing for the Web 378 Understanding the Bandwidth Profiler 385 Adding Metadata 387 Publishing a Desktop Application 389 Publishing for a Mobile Device 396 Keeping Organized with Projects 400 Next Steps 403 INDEX 405 A 405 B 406 C 407 D 407 E 407 F 408 G 408 H 409 I 409 J 409 K 409 L 409 M 410 N 410 O 410 P 411 Q 411 R 411 S 412 T 413 U 413 V 413 W 414 X 414 Y 414 Z 414 LESSON AND MEDIA FILES 418

Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Flash Professional CS6 choose Adobe Flash Professional CS6 Classroom in a Book from the Adobe Creative Team. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS6. Readers learn what they need to know to create engaging interactive content with Flash CS6. In addition to learning the key elements of the Flash interface, including panels, timelines, and frames, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for publishing.

This completely revised CS6 edition shows readers how to generate sprite sheets for enhanced game development workflow and deliver apps with a prepackaged Adobe AIR captive runtime for better user experience. The book also covers the new, powerful, and intuitive tools and integrated support for reaching audiences across devices that run on Android and iOS platforms by targeting the Adobe AIR 3.2 runtime. The companion DVD includes lesson files so readers can work along with the book, as well video training from Learn Adobe Flash Professional CS6 by Video.

'The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.' -Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training

Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

Covers the basics of learning Adobe Flash Professional and provides countless tips and techniques to help you become more productive with the program. The DVD includes two hours of tutorials
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