A Guide to UX Design and Development. Developer’s Journey Through the UX Process
معرفی کتاب «A Guide to UX Design and Development. Developer’s Journey Through the UX Process» نوشتهٔ P. Djèlí Clark و Tom Green, Joseph Labrecque، منتشرشده توسط نشر Apress L. P. در سال 2023. این کتاب در فرمت pdf، زبان انگلیسی ارائه شده است.
Table of Contents About the Authors About the Technical Reviewer Acknowledgments Introduction Chapter 1: The UX Project Progress The UX Mission Why UX Projects Fail Enter the UX Mission The Collaborative UX Process A Brief Review of the UX Process Discovery and Problem Definition Scope and MVP Definition UX Design UI Design Development Deep Dive into the UX Process Conclusion Chapter 2: Defining the Problem Why Research Is Important for Developers Foundational Research Is Necessary The Research Process Is Continuous Research and Systems Impact Artifacts and Deliverables The Developer’s Role in the Research Phase Conclusion Chapter 3: Determining the Scope and MVP Why Scaling Our View Matters Product Purpose and Reason to Exist Enduring Value in the Minimum Viable Product Determining the Minimum Viable Product Generate New Ideas Grounded in User Behaviors Conclusion Chapter 4: The Prototype Why Prototype? Accessibility First The Current State of Prototyping Lean UX Rapid Prototyping Straight to Code Agile and Prototyping What to Prototype? Low Detail, Low Functionality Low Detail, High Functionality High Detail, Low Functionality High Detail, High Functionality Conclusion Chapter 5: The Design System Library The Single Source of Truth Where Do You Start? Taking Stock of What You Have The Pattern Inventory The Color Inventory The Typography Inventory The Asset Inventory Design Tokens Naming Tokens Conclusion Chapter 6: The UX Design Process First, What Is UX? What Is UX Design? Dancing Between Data and Design Setting the Scene with Research UX Design Is a Team Sport Artifacts and Deliverables Project Documentation User Research Deliverables Design Deliverables Testing Deliverables User Testing Is an Iterative Process Conclusion Chapter 7: The UI Design Process UI Design Is a Team Sport The Design Language Getting Started with a Design Pattern Library Creating Content Imaging Line Art Animation Video and Audio Pulling It All Together with Prototyping Software Figma UXPin Conclusion Chapter 8: Development Opportunities for Discovery in Development Interactions Between Designers and Developers Looking Back to Get Ahead Organizational Tooling and Sharing Data Test Often and Pivot as Needed Conclusion Chapter 9: User Testing Why Testing Is Important User Testing Usability Testing Some Testing Methods User Tests Usability Tests Preparing to Test Two Low-Cost Testing Methods Conducting a Test Using a Paper Prototype Conducting an A/B Test It Is All About Context Conclusion Chapter 10: Developer Handoff All Platforms Are Not Created Equally Bringing the Design System and UI Elements Together The Front End and Back End Come Together Front-End Considerations Back-End Considerations Nothing Is Ever Finished Conclusion Chapter 11: Release into the Wild and Beyond A “Good Enough” Product Release Early Adopters and Initial Feedback Making Use of Analytics Post-launch Product Road Map and Planned Features Conclusion Index
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