معرفی کتاب «计算机组成与设计:硬件软件接口原书第5版» نوشتهٔ it-ebooks، منتشرشده توسط نشر iBooker it-ebooks. این کتاب در فرمت pdf، زبان zh ارائه شده است. «计算机组成与设计:硬件软件接口原书第5版» در دستهٔ بدون دستهبندی قرار دارد.
Computer Organization and Design, Fifth Edition, is the latest update to the classic introduction to computer organization. The text now contains new examples and material highlighting the emergence of mobile computing and the cloud. It explores this generational change with updated content featuring tablet computers, cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures. The book uses a MIPS processor core to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O.Because an understanding of modern hardware is essential to achieving good performance and energy efficiency, this edition adds a new concrete example, Going Faster, used throughout the text to demonstrate extremely effective optimization techniques. There is also a new discussion of the Eight Great Ideas of computer architecture. Parallelism is examined in depth with examples and content highlighting parallel hardware and software topics. The book features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples, along with a full set of updated and improved exercises.This new edition is an ideal resource for professional digital system designers, programmers, application developers, and system software developers. It will also be of interest to undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives. Winner of a 2014 Texty Award from the Text and Academic Authors Association Includes new examples, exercises, and material highlighting the emergence of mobile computing and the cloud Covers parallelism in depth with examples and content highlighting parallel hardware and software topics Features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples throughout the book Adds a new concrete example,'Going Faster,'to demonstrate how understanding hardware can inspire software optimizations that improve performance by 200 times Discusses and highlights the'Eight Great Ideas'of computer architecture: Performance via Parallelism; Performance via Pipelining; Performance via Prediction; Design for Moore's Law; Hierarchy of Memories; Abstraction to Simplify Design; Make the Common Case Fast; and Dependability via Redundancy Includes a full set of updated and improved exercises
The fifth edition of Computer Organization and Design—winner of a 2014 Textbook Excellence Award (Texty) from The Text and Academic Authors Association—moves forward into the post-PC era with new examples, exercises, and material highlighting the emergence of mobile computing and the cloud. This generational change is emphasized and explored with updated content featuring tablet computers, cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures.
Because an understanding of modern hardware is essential to achieving good performance and energy efficiency, this edition adds a new concrete example, "Going Faster," used throughout the text to demonstrate extremely effective optimization techniques. Also new to this edition is discussion of the "Eight Great Ideas" of computer architecture.
As with previous editions, a MIPS processor is the core used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O.
Instructors looking for fourth edition teaching materials should e-mail textbook@elsevier.com.
- Winner of a 2014 Texty Award from the Text and Academic Authors Association
- Includes new examples, exercises, and material highlighting the emergence of mobile computing and the cloud
- Covers parallelism in depth with examples and content highlighting parallel hardware and software topics
- Features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples throughout the book
- Adds a new concrete example, "Going Faster," to demonstrate how understanding hardware can inspire software optimizations that improve performance by 200 times
- Discusses and highlights the "Eight Great Ideas" of computer architecture: Performance via Parallelism; Performance via Pipelining; Performance via Prediction; Design for Moore's Law; Hierarchy of Memories; Abstraction to Simplify Design; Make the Common Case Fast; and Dependability via Redundancy
- Includes a full set of updated and improved exercises
Front Cover -- Computer Organization and Design -- Copyright Page -- Acknowledgments -- Contents -- Preface -- About This Book -- About the Other Book -- Changes for the Fifth Edition -- Instructor Support -- Concluding Remarks -- Acknowledgments for the Fifth Edition -- 1 Computer Abstractions and Technology -- 1.1 Introduction -- Classes of Computing Applications and Their Characteristics -- Welcome to the PostPC Era -- What You Can Learn in This Book -- 1.2 Eight Great Ideas in Computer Architecture -- Design for Moore's Law -- Use Abstraction to Simplify Design -- Make the Common Case Fast -- Performance via Parallelism -- Performance via Pipelining -- Performance via Prediction -- Hierarchy of Memories -- Dependability via Redundancy -- 1.3 Below Your Program -- From a High-Level Language to the Language of Hardware -- 1.4 Under the Covers -- Through the Looking Glass -- Touchscreen -- Opening the Box -- A Safe Place for Data -- Communicating with Other Computers -- 1.5 Technologies for Building Processors and Memory -- 1.6 Performance -- Defining Performance -- Measuring Performance -- CPU Performance and Its Factors -- Instruction Performance -- The Classic CPU Performance Equation -- 1.7 The Power Wall -- 1.8 The Sea Change: The Switch from Uniprocessors to Multiprocessors -- 1.9 Real Stuff: Benchmarking the Intel Core i7 -- SPEC CPU Benchmark -- SPEC Power Benchmark -- 1.10 Fallacies and Pitfalls -- 1.11 Concluding Remarks -- Road Map for This Book -- 1.12 Historical Perspective and Further Reading -- The First Electronic Computers -- Commercial Developments -- Measuring Performance -- The Quest for an Average Program -- SPECulating about Performance -- The Growth of Embedded Computing -- A Half-Century of Progress -- Further Reading -- 1.13 Exercises -- 2 Instructions: Language of the Computer -- 2.1 Introduction